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  1. [questions]involves optimizing
  2. Need Help
  3. Turning off Hand cursor for ALL buttons
  4. Instantiating MCs
  5. save my brain from exploding
  6. Ghoulish - Halloween Game
  7. Everfornever's help the newbs thread...
  8. [MX] Help whats going on?
  9. [MX04] Has anyone seen a 'working' copy of Aria Danika's purple penguin game?
  10. IK ragdolls?
  11. [FKG] I demand actions
  12. [Complete] Candy Catch
  13. Using character sprites
  14. [MX04] Mouse Listener vs onMouse functions
  15. Head... spinning... scrolling collision detection (tile based & hitTest)
  16. Tetris type game?
  17. [GAME] Metallicide
  18. [Linux Download] Flash 9 BETA for Linux ~!
  19. How to Determine a Successful Attack in RPG
  20. [help] how to tell if array is populated?[MX04]
  21. [F8] Please help me optimize this code
  22. [F8] huge calculations
  23. Whats going to be in the new Flash 9?
  24. Oh oh, duplicateMovieClip isn't friend of loadMovie
  25. Plausibility study: Intelligent Enemies
  26. Basketball anybody?
  27. [F8] Test if a MC exists
  28. [Game] Spider Bugs!
  29. redline rumble
  30. Gravity Ball Game - development
  31. Silly button question
  32. [F8] basic game ideas
  33. creative game
  34. [problem] simple math game coding
  35. [F8] destroyMovieClip
  36. [MX] HELP!!!!!! Please
  37. [Release] Wings - a google maps explorer
  38. [F8] Life Meter
  39. [F8] Radar module
  40. [HELP]2-Player Tile Game - Knockback
  41. This is the last test before launching.(GAME).
  42. [MX04] Need some help for activity-type games(?) stuff
  43. [Beta testing][Game] Super Bubble Shock
  44. Working tactical RPGs out there?
  45. Difficult Rotation problem
  46. [MX] Looking for game tiles.
  47. [f8]trouble erasing bitmap
  48. Swap weapons/armour in rpg
  49. [Help] Looking for some tutorials
  50. how do you make a timer in seconds
  51. [game] The Roomz
  52. [DISC] Game rip-offs from yester-years (Amiga, C64, NES, etc)
  53. Multiplayer Platformer
  54. [MX]quick SharedObject question
  55. mario style moving
  56. [RESOLVED] How to make flash games unstealable?
  57. outrun game engine help!
  58. can somebody make a quick 3D diamond?
  59. How to stop the character movement animation?
  60. [Game] Side view strategy game
  61. 100 Movie clips vs BitmapData... why are MCs faster?
  62. [Help] Destination Navigation
  63. Multiplayer Online Flash Game
  64. [help]getting an array element 8([MX04]
  65. [F8] sendToBack
  66. [beta][game] Re-attempt at game feedback
  67. [F8] Wrong Spot
  68. Rugby game help
  69. [F8] Pass data fro flash to php
  70. Easing scoreboard...
  71. [F8] Game Over
  72. [F8] Chibi sidescroller with a gta theme (??)
  73. loadMovie() and Variables
  74. game to show...
  75. Slingshot Santa
  76. Game contest - 20 grand in prize money
  77. [F8]Need ActionScript advice for tile based game?
  78. Add your games for free publicity!
  79. [F8] localToGlobal values help
  80. [F8] Bitmap HitTesting
  81. A way to remove all MCs
  82. [F8] Problem with _x, _y
  83. Impossible Bitmap Draw Question?
  84. Action Script E-Books :AS3, AS2
  85. Water Drops
  86. [MX04] Destorying Guys/ hitTest
  87. Popping an element 'within' an array?
  88. [game] Asteroid Field
  89. FK Port Competition - 11th Nov 06 00:00GMT
  90. [HELP] Scrolling in Tonypas tutes
  91. game problem
  92. w00t! another problem after another!
  93. Console Idea for games.
  94. [Oo] Platform engine
  95. How to add scrolling to your games
  96. Need help?? How to make it dissapear
  97. Not really game related but WOW
  98. Tile game help needed
  99. Tile Based vrs Vector Based
  100. My Ragdoll game
  101. [F8][Concept]some sort of puzzle bobble variation
  102. Slightly different Pathfinding
  103. Problems with AI script - Jobe Makars book.
  104. [MX04] Frame rate Question
  105. [article] Game Graphics
  106. Platformer Engine
  107. Random frames... something a bit more in depth needed
  108. [BETA] Flashbang
  109. Sam & Max is available
  110. [HELP] Tonypa Tile Game - Moving Blocks
  111. [Link] Interactive physics engine
  112. final problem
  113. XML.onLoad = function using OOP
  114. Help with attachMovie please...
  115. OOP advice for creating a weather manager
  116. Coding help for rhythm action game
  117. Buttons/Levers in Tonypa games
  118. Quick keypress question
  119. Efficient mass collision detection. What's the best way?
  120. [Beta] New game - Virus
  121. [F8] [PROBLEM] Multiple hitTest problems
  122. this.stopDrag (); problem weird
  123. not full wall tiles?
  124. [F8] Help on AttachMovieClip
  125. Your Opinions needed for my new zombie game..
  126. [F8] Shake a movieclip
  127. Adding a camera to a psuedo 3D game
  128. [PROBLEMS]first preloader ever
  129. [Guides] Object Oriented Programming (OOP) Links
  130. Enemy movement
  131. *cough* this probably doesnt belong here
  132. I need help with a scoreing issue
  133. OOP naming conventions
  134. Object copying methods?
  135. Is this game worth buying?
  136. [F8] HELP PLEASE! HitTest
  137. [show] Reef Raff
  138. [MX] Help needed for Timer
  139. [MX04] Timer [HELP]
  140. Random Spawning of enemies
  141. Game test ( football/US election day )
  142. Do you limit high scores to only your site?
  143. [F8] Artificial intelligence scripting
  144. Class File Problems
  145. BeatTheClick <-- The game!!
  146. [Problems MX04] Can anyone lend 1 on 1 help?
  147. [F8] [Release] Extreme Luge
  148. Strange gotoAndPlay() and onEnterFrame?
  149. [screens] Two Kingdoms Heroes
  150. swapDepths question
  151. Class advice
  152. Lost: Beta 1.01 preview
  153. [F8] Interval problems
  154. [TIP] ASP.NET hotlink buster
  155. [GAME] Knife Throw 2
  156. Collision detection using classes
  157. is it worth it?
  158. Remembering old map data in tile games
  159. mouse scrolling
  160. [F8] several AS questions
  161. Help with game<<<PLZ
  162. [Problems] Multiple Platform Game Issues
  163. Book recommendations AS2 OOP Game Development
  164. 3D Game optimisation tips
  165. [MX04] (perspective) fly
  166. looking for some references
  167. Is my game worth buying?
  168. [F8] Tile editor
  169. [F8] Window Around Player
  170. [F8] [Release] Coin Collectors
  171. function (); correct methods?
  172. [F8] Weird Problem (risk game)
  173. tricky movement math
  174. [Note] Flash & Firefox
  175. [concept/engine]eggs
  176. Code to deal with keyboard control - is this correct?
  177. [release]Another Ashes game
  178. [MX04] If Not Statement?? [HELP]
  179. [MX04] Health bar craziness =[ [HELP]
  180. [F8] make a character walk
  181. [F8] A Preloader
  182. How do I make a create-a-ride type game?
  183. [F8] moving with mouse and arrows.
  184. Xmas Ragdoll game by Me any ideas for it??
  185. [Disc] Profiling / Debugging Tools
  186. Trig help
  187. [disc] Distance Calculations
  188. [MX04] Dynamic Text/Score [problem]
  189. Finding freeware flash games for websites?
  190. [Help] Some inventory/hitTests guidance needed
  191. FK 2006 clone/port competition started!
  192. Code comments:How much is to much
  193. [BETA] bricker, need some advice =)
  194. [SHOWOFF] Super-fast mass collision and 'particles'
  195. Can flash return a path?
  196. [feedback] map editor
  197. [MX04] hitTest for ANY mc? [question]
  198. [feedback] Platformer engine
  199. [game] CityFrog
  200. Pre-calculating Math.atan() results..?
  201. Dress-up game animations
  202. New Website Idea - Volunteers Needed
  203. flash problem (client-server)
  204. [F8] scope of dynamic holder
  205. [F8] Need Help with HitTest..
  206. what are tile based games?
  207. Looking for source of car game and alien attack game
  208. Lost: Scrolling time (?FPS?)
  209. Multiplayer Games
  210. Timer question
  211. Is it possible to make a mario game in mx?
  212. Using the "shapeFlag" in hitTest()
  213. [DEMO] Spell Wizards
  214. Background movement w/ hitTest question
  215. [Preview] Tile Map Editor
  216. [Preview] IK Snake
  217. [F8] Not another homing missle thread! Oh yes!
  218. setInterval with parameters?
  219. [F8] [WIP]Time for a wee pimp:The Damned 3rd Level
  220. getbounds() hitTests help
  221. [F8] Clearing out black spaces on the map
  222. [MX04] Variable vs. Array for storing
  223. [PROBLEM] meh? cacheAsBitmap
  224. keeping numbers at certain decimals
  225. [F8] [Release] Junk Collector
  226. [show] 2 Kingdoms old-version cutscenes
  227. BINGO BINGO BINGO aka multiplayer
  228. setmask only usable on the root?
  229. [HELP][PROBLEM][MX04] developing an advance Pong game (BattlePong)
  230. [Show] - game site interface
  231. [Complete] Nice online flash game
  232. [MX04] Colour changing (HP Bar)
  233. [F8] Instantiating Objects with AttachMovie
  234. Would mode 7 work on this game?
  235. [F8][Release] Global Defense
  236. An array question for keeping track of data...
  237. Webcam Colour Detection
  238. [MX04] [DISC] [HELP] Starting Quiz game
  239. [Optimising] Bullet theory (collsion checks)
  240. try out my new game
  241. [WIP] Isometric Platformer...
  242. thought this deserved more attention...
  243. [MX04] [Help] Collisions: Round 2
  244. damn typeof with Array
  245. [F8] make a mc slow down in speed
  246. [news] cool 3d flash engine
  247. trying to make the camera move up and down
  248. [DISC] AS3 Game Development Kit
  249. [MX04] Right Click
  250. [F8] Inventory - Keep item still