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clejan
12-06-2005, 06:30 PM
I would like to do comics, so I need to choose from different faces and then easily modify the facial features to express different emotions. I don't need animation at this point, maybe later. Is this possible, and if so, how?
Thanks,
-Iuval
pherbrick
12-08-2005, 02:49 PM
You might want to read chapters 7 (Selections) and 8 (Drawing Tools) of the manual.
Peter
FLASHPULSE
12-08-2005, 07:24 PM
Here's how I would do it...
1.) The best thing to do is create your character first. (facing forward, left and right)
2.) Now delete everything except the eyes and eye-browes.
3.) Save this to as FUN file and name it something like "normaleyes_forward _character1.fun".
4.) Now edit the eyes so they look angry and name it "angryeyes_forward _character1.fun".
5.) Do this again with different expressions and save them named as they are.
The reason in doing it this way is so when editing your character for expressions, all you have to do is load a FUN file into the scene without editing over and over again.
Now if your eyes for your character were for facing left (for example), I would name it "normaleyes_left _character1.fun". And the "character1" stands for the characters name. This makes it faster to read what you want without loading the wrong FUN file.
Now do this for all body parts such as legs, arms, mouth and so forth. I know this sounds like a long process but it will save you alot of time. Hope this helps and let me know if you need more help. ;)
Oh and if you don't add extra "points" when editing and just move the points to create the expressions. Later when you decide to do animation... Example - load "normaleyes_left _character1.fun" into frame one and "angryeyes_left _character1.fun" in frame two and use the "morph" feature, you will be able to use tweens with your "eyes" (FUN files).
pherbrick
12-09-2005, 02:47 PM
Any objections to putting this dialog verbatim into the manual, including identities? I'm thinking of putting it at the end of Chapter 8, or in a separate chapter w/ other posts that are useful.
clejan
12-09-2005, 08:41 PM
Thanks!
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