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when you click contact a window will popup with contact info but when you click the x to close the window it goes to the 12 th frame of the preloader..i set the whole sprite layer(x button) to on press go to frame 12 which in frame 12 has a remove commands on all the info that popsup when contact is clicked..and if you click the contact button while the contact window is up, the contact info gos away (don't know how that is i don't have it set to do that)but if you try and click the contact button again it gos to the scene after the preloader...why?
theres 3 scense prloader,message that preloader has finished,and movie,
heres the linx...please help..please:(
http://home1.gte.net/res0h18q/testing.html
http://home1.gte.net/res0h18q/gd1.swi
[Edited by antval on 09-09-2001 at 02:22 AM]
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Im downloading it now
I'll give it a looksy and post my findings later. Just wanted to let you know that someone was trying to help you.
~Jer~
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Label your scenes then use the menu to select which scene you want the action to go to
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well fixed it myself..
thanx for the helps..but fixed it myself...oh frets it doesn't give me an opton of choosing which scene i want it to go to..i just grouped the pop-ups as sprites and used a tell target..worksbut i would like to have all the other buttons be unusable until the x in a pop-up is clicked now how would i do that..?
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Sure it does
first you must go to the scene level.
Event on press
add action tell target
Target"/"
add action
go to frame x use drop down scene= my scene.
From the sprite level you have to tell the target do this