I want to be able to re-size my newly loaded image proportioned to my windows size ,
but I hate how the code would be organized.
Instead of putting my imageloaded function inside my resizeListener function
is there a better way?
I wrote this before on layer 1
Actionscript Code:stage.addEventListener(Event.RESIZE, resizeListener);
function resizeListener (e:Event):void {
// I would just put function imageLoaded(e:Event) here but better way?
}
I wrote this after on layer 2
Actionscript Code:// Set properties on my Loader object
var imageLoader:Loader = new Loader();
imageLoader.load(new URLRequest('http://localhost/images/baby.png'));
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded);
function imageLoaded(e:Event):void {
// Load Image
addChild(imageLoader);
}