Predetermined scrubbing of a second flash animations
Hi all,
Intro:
For my thesis I'm busy to setup an experiment to test a new kind of Primary Flight Display interface (aircraft cockpit instrument). I want to do some performance tests on participants on the new one and the current one as control group. The participants are not giving any input, but are watching the instrument displaying different flight scenario's. So the airspeed and altitude are going up and down the whole time. I need to animate all these speed and alitude in- / decreasements myself.
Problem:
I already animated the airspeed indicator going slowly from 0 to 400 knots. Since the indicator is a bit more complicated than a normal one it would take ages to animate frame by frame if the speed goes i.e. slowly up/ fast up/ slow down/ fast down/ etc, as well as with the altitude tape. Is there a way to use my original animation object (going steady from 0 to 400 knots) and control via a second set of motion tweens or maybe coding. So i can for example let it first speed up from 100 to 200 knots in 20 seconds and afterwards, speed it up from 200 to 250 seconds in 30 seconds.
It's like scrubbing my simple animation back and forwards on different speeds with a shuttle knob, only predetemined.
Anyone a idea how i can do this within Flash?
Otherwise I need scrub the forward and backward while screen capturing it. This only results in a non-flash file....
PS: I'm using Flash CS5