is it possible to attach a bitmap from the library?
Hi,
playing around with my site and decided I would like my preloader to work on top of an image instead of loading the clip with the image once the preloader reaches 100, but I can't get it to work even though the preloader is in a layer on top of the movie clip (if I use it).
I noticed a bitmap has the checkboxes when clicking on its properties, but I wouldn't know how to attach it in the first frame of my swf. Is there a method to do so? I can't seem to find it...
thanks,
P.D. I'm not attaching my file because it's too heavy, but I hope my question is clear.
Used to have a movie clip with 4 bitmaps distributed in 4 frames where it would stop on a chosen one, but if I use it in the same frame as the preloader, like I mentioned above, the preloader doesn't show visible even if the percentage traces right. So I tried using a bitmap instead and then it works. The problem is I need to use a different image depending on the code in its frame.
determined to understand this if it has an explanation
Hi,
I bet my posts may sound confusing because of my poor english so I'm attaching a couple of files where you have a clip stopping at a frame with a picture controlled from the main timeline working fine.
If I use the same coding and the same picture in the main timeline and on stage, the picture doesn't show. I ended up thinking it could be due to its size because I shrunk it and it showed...
I believe zip files can't be attached here so I'm attaching a couple of files with text boxes in place of the alleged pictures
Attachment 74937Attachment 74939
If the answer to this is too technical for me to understand don't bother replying. I mean if it can be due to file formats or perhaps, its size. I simply believe it doesn't make any logical sense and I wonder whether my PC has a virus. I will give it up anyway, because I don't think I will end up animating my preloader that way. It's only curiosity.