Excellent work everybody, truly impressive.
This is definitely one of the best things I have ever seen in 3 years of working with Flash.
Ive just started to learn Director, and have been messing about with a 3D engine for 2D sprites that Ive been making. I would really love to try and create something like in this Director; even if it has been done before, as I want to learn through experience.
I dont get how the ground is being transformed, I know your using some method of scaling masked strips of the ground but I cant figure out the math behind it, or how you did it. Im thinking that it would be possible to distort the quads of the bitmap(s), to form the ground but again Im not sure on the theory behind it.
Ive search on google for ages for "Mode 7 tutorials", but I cant find any tutorials out there at all. Can one of you guys post some links on Mode 7 theory; or even better yet give me a brief explanation on how to transform the ground..? :)
In the spirit of open source, I will be happy to post any work I do, if and when I do it.
Once again congratulations on this engine; each time It seems Flash has reached its limits along comes someone like you guys and pushes the envelope further! :D