[disc]ball Physics Engine
Hey Everyone,
Ive been really busy and havent posted much lately. but Im stumped and im sure its mostly just wrapping my brain around the info ive dug up
Im trying to make a game simillar to lineRider(but with a ball instead of a sledder.) actually the only thing simillar is the physics involved. So what I need to do is have a ball with Gravity acting on it and it will hit slopes and calculate teh difference between its current vector and the new vector that results from the balls vector intersecting the slopes vector
basically I need to figure out how to do everything(Gravity, Immovable Obstacles, bounce or Roll, moveable objects, etc. really Ive dug up most of these things in various Physics Tutorials, but i cant put it all together..)... Ive worked with vectors(i learned it all from TonyPa's Tut's) and multiple ball colisions but i havent messed at all with a ball colliding with a slope...
or if anyone knows of a pre-built AS2 2d physics engine(like Fisix Engine but for AS2, or the Revive Engine(but again looking for AS2) ), basically ive found several, but theyre all for AS3
anyway my brain hurts from trying to figure this out on my own so I figure I could ask you all for help. anyway I figure the least of you guys is miles ahead of me in terms of math concepts.
Thanks
Joran