Simple Question #4: ActionScript vs MXML
Well, I'm making enormous progress on my first ActionScript/Flash Builder application. I've got all sorts of cool gizmos on the screen and they are beginning to interact with each other. Cool.
But I'm wondering... Why I am using AS.
Why am I not using MXML?
I don't understand why there are two different languages, and when to use one vs when to use the other.
My aesthetic sense (being a C programmer from way back) is to far prefer AS. It looks like C. In contrast, MXML looks clumsy. But I'm willing to concede that that is just a question of familiarity, and its obvious that MXML is far more concise.
Any thoughts?