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what do you people think is mx worth getting?
is it alot different to flash 5?
thanks
-Rui
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Hi people,
I am trying to run .exe files from flash at the moment i am using fscommand("exec", "file.exe")
and it works for files in it's directory but if i do
fscommand("exec", "d:\file.exe")
i...
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there must be a way...
http://www.wackedusa.com/fourthwacked.html
there...
if you hold the enter key it detects it?
-Rui
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enterkey is not detected by keydown..
so how can i detect it?
thanks
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this is odd..
i don't seem to get any event for keyDown with the enter key, tab key and , and .
all the others are fine...
anyone have any ideas?
i get the keyUp event just not keyDown
??
-Rui
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that's just straight php..? can you edit all of an swf in such a means? is there any resources you can reccomend about about structures of swfs and editing it like the way you have done?
thanks
-Rui
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thanks that clears things up..
so if i want dynamic functions etc i will have to use ming?
For the add vars thing what was that done with..? and is the source avalible for a look?
thanks alot,...
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like how do u define a dynamic .as file to open??
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is it possible to load an external as script with the #include function from a variable?
like
script = "test.as"
#include script
something like that... as far as i've been able to find it...
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damn yeah i thought of that before but i don't really want to have split in everysingle function i have! :)
ahh well.. i'll have to find some go around...
thanks for all the help
-Rui
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think you can think of a way for it to detect and auto send a varible number of variables? without a massive if statement...?
-Rui
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i never knew you could do that
you can tag with
fn: "pos"
and then access
with
fnEntry.fn
?
i'll have to try this..
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cuz i wanted it in an array but i think i can manage have the vars in the array separated by a , and then split em up...
thanks all for the input :)
-Rui
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i want to save the function call into a textfile...
and be able to call it from there..
not using #include either..
what your saying would allow me to call with a variable function but same...
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but i wonder if tyhere is a simpler way because i don't really want to have to store 4 variables to excecute one function...
hmmz
-Rui
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i tried that already it does absolutly nothing....
have you tried it??
-RUi
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how can you call a function from a variable?
i'm sure i've done this somewhere before using something sorta weird but i can't rember how...
eg i got a variable
a = "pos(ball, 200, 100)"
i...
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what fun :)
alrite first things first i suppose..
you want to get that "spring effect"
to create that..
you know how to do a basic easing script?
if you change the speed to something above .5...
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hehe yeh thx
i just figured out after what was stuffed i don't use photoshop much and for some reason i got no export options...
it's weird.. i think i need to reinstall
hehe
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yeh but how do i get a layer there?
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hehe i just realised i'm REALLY crap at photoshop..
how do i take a layer into flash?
thnx in advance
-Rui
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arg sorry very badly worded looking back looks like i';m writing a very very very stupid question :)
but i think i figured out what i wanted to do so thanks for feedback anyway hehe
-Rui
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can you change the parameters dynamicly?
eg.
i have
joe, john, jim
and i want them to be the parameters in
fill()
can i do this?
without going fill(joe, john, jim)
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can arrays be saved? or written to files? because spitting out the variables to the level which has an array in it just gives me var1,var2,var3 etc of the array not in a form which can be reloaded...
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damn... :(
i suppose...
i could keep track of the number of variables... the dimensions..
create the array split the vars.. then fill..
that is such a pain... lol...
but thnx for trying :)
-Rui
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