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Type: Posts; User: Smike

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    I expect the book to be good, because his last...

    I expect the book to be good, because his last edition (for Flash 5) was outstanding. I hate using online help. I love an excuse to get away from my computer and consulting a book is a good excuse. ...
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    I just purchased Moock's "ActionScript for Flash...

    I just purchased Moock's "ActionScript for Flash MX: The Definative Guide." (Damn thing cost $55!) I had not bothered learning any of the new MX code. The loadVars() class appears to be pretty...
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    Thanks for your thoughtful responses. My...

    Thanks for your thoughtful responses. My associate at JoeChess passes game-update info his asp server as an url-encoded string (I think). I see that the loadVariables() method has been around since...
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    I am using MX, but not an MX server. The server...

    I am using MX, but not an MX server. The server is asp. I have never heard of loadVars(), but I will investigate. I am still relying for guidance on Moocks ActionScript, the Definative Guide for...
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    The server that I will be using currently serves...

    The server that I will be using currently serves a non-flash e-mail chess program called JoeChess. To see a game in process:...
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    How do I store an entire complex game-state?

    I have a hexagonal chess game called Hexes Chess that is ready for implementation as an E-mail Chess game using a javascript server. My GUI enforces rules and includes a messaging system. I need to...
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    WARNING: Accessibility settings

    I am publishing a game file as version 5. Tonight, while creating a new movieclip to my game, I accidentally hit the "Accessibility" icon on the Properties Inspector (intending to hit the...
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    WARNING: Accessibility settings

    I am publishing a game file as version 5. Tonight, while creating a new movieclip to my game, I accidentally hit the "Accessibility" icon on the Properties Inspector (intending to hit the...
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    I have read what you have published about Comm...

    I have read what you have published about Comm byCD at the livepros.com site. It looks intriguing and I am glad to see that it uses xml. I am still a bit unclear about how to implement it. I have...
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    network hexagonal chess

    network game (hexagonal chess)

    I have built a couple of hexagonal chess games in Flash. I would like to develop them as network games for the purpose of licensing, but I currently lack the...
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    network game (hexagonal chess)

    I have built a couple of hexagonal chess games in Flash. I would like to develop them as network games for the purpose of licensing, but I currently lack the knowledge and the tools to accomplish...
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    My problem turned out to be a compatibility issue...

    My problem turned out to be a compatibility issue with Player 6, which I have already corrected by changing some looping structures. Someone at the Macromedia forum said the faster code execution in...
  13. Thread: Found a bug...

    by Smike
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    Flash6 Player not backward compatible?

    I have a hexagonal chess game authored in Flash 5 that fails to work correctly with the Flash 6 plugins.
    My problem seems to be correctable by replacing for-property-in-object loops with i=0;...
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    Thank you Ed, for asking the right question. All...

    Thank you Ed, for asking the right question. All my browsers had the Flash 6 plug-in, except the one that allowed the game to function correctly, which had the Flash 5 plug in. When I removed the...
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    Has anyone else experienced browser specific bugs...

    Has anyone else experienced browser specific bugs in their swfs?

    I have a hexagonal chess game that is intended to for online play using an xml socket, but it is not yet enabled for online play....
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    Yes, I changed it before testing.

    Yes, I changed it before testing.
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    I tried the code but my file behaved in precisely...

    I tried the code but my file behaved in precisely the same manner. Thanks for the suggestion, tho.
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    My preloader code is as follows: frame 1 code:...

    My preloader code is as follows:

    frame 1 code:
    if(_framesloaded > 0 && _framesloaded == _totalframes){
    gotoAndPlay ("start");
    }
    frame 2 code: gotoAndPlay (1);
    frame 3 (redundant?) code:...
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    I have a 108k swf that resists all my attempts to...

    I have a 108k swf that resists all my attempts to add a functioning preloader. My preloader movie is on frame one and is only 603 Shape Bytes. The bulk of the content is on frame three. When I test...
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    Object or Movieclip

    It occurs to me that I could create 30 object instances of a "Piece" class constructor, so that each one will correspond to its respective movieclip instance. So, for example, the object instance,...
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    re: Object or Movieclip?

    I was unable to execute attachMovie or Duplicate MovieClip as a method of a custom object. It seems to me that the "either/or" problem persists. An instance of a custom object inherits its custom...
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    Object or movieclip?

    Thank you for your response, but your example is very close to what I already have. My hope was to make my code more concise, more efficient and easier to edit by constructing object templates....
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    Is it possible to give a custom object instance...

    Is it possible to give a custom object instance all of the properties and methods of a movieclip instance? Or must I choose between them?

    I am building a chess game with 30 draggable pieces. Each...
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    Is it possible to give a custom object instance...

    Is it possible to give a custom object instance all of the properties and methods of a movieclip instance? Or must I choose between them?

    I am building a chess game with 30 draggable pieces. Each...
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    I am trying to program a hexagonal chess game. I...

    I am trying to program a hexagonal chess game. I think I need a class of "cell" movieClips than have custom properties, like "rank" and "file" and "occupied," etc. How can I create a custom class of...
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