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  1. Replies
    1
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    429

    detect html window

    hi,
    is it possible to have the flash detect the current html window?
    I'm NOT asking for just the domain or the swf file's location (_url property). so:

    WHAT I DON'T WANT IS the domain, i.e.:...
  2. Replies
    0
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    407

    detect html window

    hi,
    is it possible to have the flash detect the current html window?
    I'm NOT asking for just the domain or the swf file's location (_url property). so:

    WHAT I DON'T WANT IS the domain, i.e.:...
  3. Replies
    3
    Views
    611

    detect current url window

    hi,
    is it possible to have the flash detect the current html window?
    I'm NOT asking for just the domain nor the swf file's location (_url property).

    My purpose is to have a "language button"...
  4. Replies
    0
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    388

    detect current url window

    hi,
    is it possible to have the flash detect the current html window?
    I'm NOT asking for just the domain nor the swf file's location (_url property).

    My purpose is to have a "language button"...
  5. Replies
    4
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    470

    hi, i have made a file for you and i uploaded on...

    hi,
    i have made a file for you and i uploaded on my url. then just click on number 10.
    a couple of notes: in the code you posted you forget capital letters (tabindex instead of tabIndex and use...
  6. Replies
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    470

    hi, the code seems correct to me. but you have to...

    hi, the code seems correct to me. but you have to set a tab index for your buttons to have the onSetFocus function work:

    Btn_Yes.tabEnabled=true
    Btn_No.tabEnabled=true
    Btn_Yes.tabIndex=0...
  7. hi i have a very strange problem. i have a...

    hi
    i have a very strange problem. i have a dynamic textfield with the "render text as html" option enabled. the actionscript goes:
    mytextfield="<B>This text is bold</B>" + newline + "This
    text...
  8. Replies
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    could u write the exact code u use? and where is...

    could u write the exact code u use? and where is the button that should execute the "play" action, if u use a button or whatever it is.
  9. Replies
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    369

    u either put "_self" (not "_blank"): on...

    u either put "_self" (not "_blank"):

    on (release) {
    getURL("mailto:email@email.com", "_self");
    }


    OR nothing in the "window" option:

    on (release) {
  10. Replies
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    502

    thank u very much. that works and it will be...

    thank u very much.
    that works and it will be very useful because i don't know the textfield object much.
    it's nice to have posts like that where u learn something... and that is being rare lately...
  11. Replies
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    651

    that's what i thought it would be. first ur MC...

    that's what i thought it would be.
    first ur MC wasn't on the stage, so it could not possibly play or be targeted !!
    drag ur DMG MC from the library to the stage and give it an instance name, for...
  12. Replies
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    502

    hi there, could u please let me know how u...

    hi there,
    could u please let me know how u actually managed to resize the textfield dynamically because i had read the help on this and assumed that the autoresize="center" was for alignment...
  13. Replies
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    379

    File => Save as... => Type: select Flash 5...

    File => Save as... => Type: select Flash 5 Document instead of the default Flash MX Document
  14. Replies
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    651

    did u give ur movie clip's instance the name...

    did u give ur movie clip's instance the name "Header" on the stage??????
    then the code _root.Header.gotoAndPlay(2) must work-
    the error message u get sounds to me like u haven't named it.
  15. Replies
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    372

    very simple. ur text field must have name which u...

    very simple. ur text field must have name which u enter in the "var" field in the text options panel. for example u can name it "mytext"
    then the code would be as follow:

    if (mytext=="hello")...
  16. Thread: drag problem

    by marinacb
    Replies
    3
    Views
    517

    Re: drag problem

    u can send me the fla at marina@avidasense.com
  17. Thread: drag problem

    by marinacb
    Replies
    3
    Views
    517

    i don't see anything wrong at ur site. all the...

    i don't see anything wrong at ur site. all the buttons seem to work! i don't understand what ur problem is, could u be more explicit?
  18. Replies
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    download the fla called "preloader"...

    download the fla called "preloader"
    http://www.avidasense.com/eng/help/index.htm

    look at the code of the first scene and the first 2 frames. when u copy this to ur own fla, notice that in the...
  19. Replies
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    497

    ok, then u have to use the code referring to the...

    ok, then u have to use the code referring to the framelabel name

    just put a label name to the frame in whatever scene u want to go and tell the movie to go to that frame. it works!

    on...
  20. Replies
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    497

    on (release) { ...

    on (release) {
    _root.gotoAndStop("framelabel");
    }

    OR
    on (release) {
    _root.gotoAndStop(framenumber);
    }
  21. Replies
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    382

    i'm not sure i understand what u mean, but try...

    i'm not sure i understand what u mean, but try this:

    on (release, keyPress "<Right>") {
    _root.gotoAndStop ("Step 1", 1);
    }
    if this code is inside a movie clip and u don't specify that the...
  22. Replies
    4
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    514

    hi there. don't u get an error message when u...

    hi there. don't u get an error message when u publish ur movie for flash player 5? because for example in the section "services" u're using a flash UI component (the scrollbar) which only works in...
  23. Replies
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    Re: Re: Re: Re: Fla needed

    send it to me if u like and i will take a look
    marina@avidasense.com
  24. Replies
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    u're welcome. it's the least i can do.. others...

    u're welcome. it's the least i can do.. others help me too.
    and i'm a girl :D
  25. Replies
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    it means u open the library where the symbols are...

    it means u open the library where the symbols are stored and u drag a symbol onto the stage. then the symbol is referred to as an instance of this symbol...

    see in flash help "Symbols, instances,...
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