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Type: Posts; User: gilman
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I have an mc and a dynamic text. In the mc i have these actions
on(keyPress "<Enter>")
{
a = "";
}
a is the variable for the dynamic text, but when i hit enter nothing happens. i've...
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I have a dynamic text and an input text. When you type something in the input text and hit enter, a respons appears in the dynamic text. Every new respons appears on a new line in the dynamic text....
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Ok, the .fla file is attached.
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I'm not sure y that could be happening so I will just tell u step by step exactly what I did. First, I drew a circle. Then I selected it and pressed F8 and pressed ok. THen I right clicked on the...
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If u want to make a ball u can control with the keyboard u would make the ball MC then for the action in the ball MC you would write this (for speed, instead of 15 put how fast u want it to move):
...
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In flash mx how would u get the position of the cursor?
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I am trying to make it so u can control a movie clip with the keyboard. I have that part done but now how can I make it so it cant pass through walls (sry, i already posted this on another part of...
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so far I have this
onClipEvent(enterFrame){
if(this.hitTest(_root.square2)){
speed = 0;
}else{
speed = 15;
}
}
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i've been trying to learn to create tile based games but I can't remeber how to create them if i cant understand the code used. I've tried learning from the outside of society tut. can someone try to...
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After you've created a movie clip that can be controlled with the keyboard how can you make it so it can't pass through walls?
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i was learning php a while ago... so i guess to make a text adventure with PHP u would use 2 textboxes one for input and one for output. I'll loke into it. Do u know anything or any websites that...
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I figured it wouldn't be easy. I'll check out perl. Btw, is pearl easy to learn?
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I am trying to create a text adventure game in flash and i have some ideas of how i am gonna do it. But there seems like ther would be an easier way. I wold do something where if you type something...
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Thank you. I think this will help a lot.
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I have been having many problems with my platform game so I think it would be really helpful if anyone knew where I could download an fla of a scrolling platform game where you can jump on the...
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I just finished going through Ed Mack's tutorial on platform games. Do, now I want to actually create a game out of it so I think the next element I should add is enemies. So, does anyone know how to...
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I am assuming that this is the script you are using for the platform MC:
onClipEvent (enterFrame) {
m_bounds = new Object();
m_bounds = this.getBounds(_root);
if...
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Is anyone else getting the same error with ed Mack's flash tutorial section:
Warning: Access denied for user: '4477283u_edmack@localhost' (Using password: YES) in...
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Frame 131 of enemy has nothing on it so it goes there and the enemy should die. Instead of that happening it just makes it as if you you didn't jump on him and he hit you. So you lose a life if you...
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In my platform game, I have the hero as one MC and the rest of the world as another MC. I made it so when you touch an enemy you lose a life and you start to blink, for the period of time you are...
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I would like to make a platform game using tiles (I want to make games like Mario and I think Tiles would be the best way). But, I don't know where I can learn to make a tile based platform game. Any...
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What is the best way to do scrolling in a platform game? I've tried several ways but when I put everything but the hero into a MC it stops making it so when you jump on the enemy's head they die...
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The enemy is an animation that moves back and forth so If I made an animation on the frame after the animation of the enemy moving then the animation might end up in a different spot from where you...
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In my platform game I want to have it so when you jump on the enemy they die. I already have that done but, the problem is when they die they just dissapear but I want it so when they die you see an...
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It works but it looks kind of wierd if the enemy just disapears. Is there a way to have an animation play if you jump on the enemy, not the enemy just disapearing?
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