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Type: Posts; User: tomorrows_hero
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Is there a way you can make a single MovieClip or an image display 100% when the SWF is playing in a Show All mode (so obviously is displaying at larger than 100%)?
Any answers would be greatly...
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I looked "PROGRAMMING ACTIONSCRIPT 3.0 FOR FLASH" in Adobe's web site and it says that the Number data type is 64-bit and the int data type is 32-bit.
Try replacing the code with this:
Now...
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Well here, let me be a little bit more specific. I put in the "+=" operator in instead of the addition operator (+) because for some reason unknown to me it doesn't work.
So I export the SWF...
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I had tried the += and -= operators already as well; the problem with that is it doesn't add or subtract the exact 0.1, it'll use a closer more complex number like 0.09765625, for example. I could...
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I am trying to increase/decrease the alpha levels and other levels of a movieclip. On the stage, I have two buttons, "up" and "down", and a movieclip named "main". I'm using Actionscript 3.0 in...
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Easy question I'm sure but I'm just upgrading to CS4 and I'm still not used to Actionscript 3.0.
I have a movieclip that is NOT on the stage and I have given it a class name in the "Export for...
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I totally suck at XML.
I got an absolutely great example of what I am trying to do, because it comes with Flash 8. If you're running windows, it's located at
C:\Program Files\Macromedia\Flash...
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I forgot to mention, if you're on a Mac, browse to
Macintosh HD/Applications/Macromedia Flash 8/Samples and Tutorials/Samples/ActionScript/Galleries/gallery_tree.fla
Thanks
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I totally suck at XML.
I got an absolutely great example of what I am trying to do, because it comes with Flash 8. If you're running windows, it's located at
C:\Program Files\Macromedia\Flash...
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Ah crap, never mind. I just changed the order of the items in the script and now it's working. Man, today has just been so great. lol
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If you use _root[_root.currentvar].header it works, now why the heck is it not working with the same code in my other movie clip? I am so confused. Can I send an attachment through a PM? I'll send...
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That didn't work. This is why I've been having so much trouble. I made an example FLA for you to see. If it works, the rectangle moves and a text note says "it worked."
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Let's say you're calling the movieclip "header" from inside a movieclip on the main stage. Of course "currentvar" is on the main stage, so how do you call it then?
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On stage, I have five different movieclips, and I only have one of those appear at a time by using the variable "currentvar". But inside of each of those movieclips, I need to call a moveiclip...
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Just curious, but is there a way that you can deactivate buttons temporarily when called on?
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Okay I thought I had tried that before, I feel stupid, but at least we got half the battle; it does make the variable "current" to what I want it to be. Now my problem is that it doesn't actually...
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I have four MovieClips on stage, named "welcome," "web," "printing," and "graphic." It enters the frame with all of these MC's on the main stage with the actionscript that calls a new variable...
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Hey, great guys, thank you so much, you have totally make my day. Your help is so much appreciated. Have a good one!
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So there's really no way to adjust the coordinates of the target SWF externally?
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Alright this is what I thought would work, but did not:
on (release) {
loadMovieNum("files/pegboard.swf", 5);
_level5._x = -200;
_level5._y = -200;
}
Someone PLEASE help me, I couldn't...
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I already did and alas I came up with no results. Blast...
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How would I go about loading a movieclip to specific x/y coordinates? Thanks for the help.
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With Actionscripting, how would I go about telling the movie clip to go to a specified coordinate?
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