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Type: Posts; User: errorist
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hey Tiger, thanks for the response. What i'm dealing with here is graphic artists who would like to have multi-sized tiles. To me, it also sounds quite logical to implement it in my engine.. I'll...
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Hi, I'm back :)
at the moment i'm working on a tile-engine that gets it's maps from XML documents. Nothing new, I know. However, i would like to implement multi-sized tiles, i.e: the main grid...
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xml/dataroot/xmlData[@qid='?qid']
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Looking good! plays fine too.
FPS: 23 / 24
Browser: IE6
CPU: AMD XP 2000+
RAM: 256 MB
VIDEO: 64 MB
I actually like the working title you came up with. I'm not sure what the whole story...
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see the attachment. It's not all my own, I believe I got it from someone on FK and modified it a little.
You say you want your movie to play at the same framerate on every machine, right? If...
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with screen.height and screen.width you can determine the user's screen size in JS.
if(screen.width < 800){
location.replace("small.html");
} else if (screen.width <= 1024 && screen.width...
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haha, that's what I call an addictive game. Didn't get the exact idea of the snowflakes either, but after one round I started understanding. Cool how you're actually playing two games at a time and...
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I hear there's a nice one up at www.gotoandplay.it
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you say these instances of objects have a lot of properties in common, right? In that case I'd put all these common properties into a protoype. I'm not familiar with AS2, but in AS 1 I'd do something...
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I saw some of them alright (there's one by Massimo Kunstler, who is German, but it's in English) and I liked it. I'm using Quicktime 6.4 and it worked quite OK. too bad the second video with Colin...
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Haha, damn you, Tony! I'd been messing around with localToGlobal() for half an hour with no results, so I just posted the above code, and you just slap it out of sleeve like it's nothing :)
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damn, too late! squize, you old hasty bastard: i wanted to welcome this guy and point him to the sticky! :D (love the sticky BTW)
welcome phrozenfears!
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onClipEvent (load) {
if (this.hitTest(_root.singletwenty)) {
_root.score +=20 ;
}
}
easy as that. your _parent.singletwenty wasn't the right object. think of it: the code is on the...
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So you want your enemy MC to play an animation when it gets hit by the bullet. The bullet hitTesting seems to work, but then you use gotoAndStop() to play the animation. Now that seems weird to me :S...
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Your game's definitely looking good and runs fine! one thing though: when I shoot the breakable tile, walk off screen so it isn't visible anymore, then walk back so it's visible again, I can see the...
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yeah, so I noticed (see my other topic about highscore). Some guys from college were kind enough to hack my highscore that way :D
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like it! nice graphics, sounds and nicely finished. Even plays well for an unexperienced gamer like me ;)
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Ok, i'm just gonna have a good nights sleep over this and come up with a new method. This isn't leading anywhere usefull
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New version online
take your best shot. I think I should reconsider my approach.. it's a little too easy I guess
seems my college-buddies are faster than you FK'ers :D
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Thanks for sharing that XMCNUGGETX. I'd better move the validation routine to JS then instead of AS. I'll let you know when you can have a try again
(man, this is exciting. "has someone hacked it...
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XMCNUGGETX, tell me: how?
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OK, Squize, tell me: how did you do that?
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I know, but you can easily save the SWF file (look in your temp internet files), open it in a decompiler / whatsoever and get the name of the php document. You can then enter the URL to this PHP...
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Indeed, unless you configure your server to handle .inc files as php files, every user will be able to view them as plain text.
Ihoss' idea (using .php instead) still makes sense. if my method...
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haha, yeah, I granted myself some extra privileges :)
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