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  1. Replies
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    Hey, click on a frame, then look in the...

    Hey,

    click on a frame, then look in the properties box at the bottom of the screen. on the left side of the properties box there is a space to enter a name for that keyframe. After you type in a...
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    That's cool... I sent you an email. TJdub

    That's cool...

    I sent you an email.

    TJdub
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    Okay, I follow you. If you can post a sample...

    Okay,

    I follow you. If you can post a sample file I would be glad to show you.

    TJdub
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    Hey, Do you want the static between each...

    Hey,

    Do you want the static between each image?

    TJdub
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    Scaling page content on resize

    Hi,

    I have built a page that scales to fit browser size. My banner, background and a few other elements all adjust accordingly when window is restored down or maximized.

    The problem that have...
  6. Thread: XML problem

    by TJdub
    Replies
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    no worries, hope you find the answer. TJdub

    no worries, hope you find the answer.

    TJdub
  7. Thread: XML problem

    by TJdub
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    By no means did you offend me. I was just trying...

    By no means did you offend me. I was just trying to get a little more info, thats all.

    TJdub
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    So, did you get it fixed? TJdub

    So, did you get it fixed?

    TJdub
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    hit test...

    like this...

    TJdub
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    No problem... TJdub

    No problem...

    TJdub
  11. Replies
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    Cool! TJdub

    Cool!

    TJdub
  12. Thread: XML problem

    by TJdub
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    Well, gosh you must be all of 17 or so. You don't...

    Well, gosh you must be all of 17 or so. You don't rule the world by now?

    Explain exactly what you are looking for in your FIRST post smarty!!

    TJDUB
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    Hit test...

    I have use this before for a hit test. upon hitting the wall it puts character back to one spot. You can modify it to be able to use multiple spots.

    onClipEvent (load) {
    moveSpeed = 99;
    }...
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    So, did you figure it out? TJdub

    So, did you figure it out?

    TJdub
  15. Thread: XML problem

    by TJdub
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    Same difference, load it from an external .xml...

    Same difference, load it from an external .xml file.

    Do you need to know how to load external files?

    Tjdub
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    gotcha, give me a sec... TJdub

    gotcha, give me a sec...

    TJdub
  17. Thread: XML problem

    by TJdub
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    okay, you can define your errors in your code. ...

    okay, you can define your errors in your code.

    I will show you...hold on...

    TJdub
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    Okay, okay...just let me see if I have you...

    Okay, okay...just let me see if I have you correctly...

    Your "character" is walking in a room, opps, there is a wall, what do you want him to do stop? bounce off the wall and turn?

    I am just...
  19. Thread: XML problem

    by TJdub
    Replies
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    945

    I was just asking waht kind of error, like wrong...

    I was just asking waht kind of error, like wrong login?

    TJdub
  20. Thread: Question

    by TJdub
    Replies
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    If you don't want things to join, put them on...

    If you don't want things to join, put them on different layers.

    Frame by Frame is cool for that.

    TJdub
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    Rectangle into a wall? more details... fade...

    Rectangle into a wall? more details...

    fade out? disappear into the wall?

    TJdub
  22. Thread: XML problem

    by TJdub
    Replies
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    945

    Okay, what kind of error are you talking about? ...

    Okay, what kind of error are you talking about?

    give me a sample of an error.

    like wrong button clicked, (here is an error message?)

    TJdub
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    okay, what about just the piece that you are...

    okay, what about just the piece that you are trying to animate and the code that you have in a new .fla?

    TJdub
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    Okay, thanks! I was not sure if that would...

    Okay, thanks!

    I was not sure if that would conflict with my shared object code that already works.

    TJdub
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    Okay, upon reading this thread, notice at the...

    Okay, upon reading this thread, notice at the bottom where is says "quick reply".

    Below that are two buttons, one says, "post quick reply" the other "Go advanced".

    Click go advanced. Below the...
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