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Ah so it's like JavaScript in that aspect.
Learn something new every day.
Thanks much!
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Thank you both for your help!
While we are on the subject, I am very curious now on how to start a new line.
So instead of having a sentence like this.
You
Could
Do
Something
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I am working on the following code and I keep getting a cut off at around the 'C' of Dave's computer.
I know this is going to be a simple answer but I for the life of me cannot figure out HOW to...
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Maybe this will help narrow down the part about the CollisionWithEnemies portion of my problem... I tried cutting out portions of my code until I stopped getting the #1010 error
and when i cut...
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I posted last week about how I could not get my character to move in a little game I am working on. (Thanks again to realMakc and Son of Bryce) Now I have a few more questions....
First off, when...
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Thank you so much! on my version player.mc had 'player' in the properties window but I missed that capital 'P' sending it to the correct .as file.
I still wrote down all the notes you both gave me...
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Okay, that kind of helped. But according to the book I am going from, A method call calls a trigger directives in the method's function definition.
Isn't that what I want here? Plus, what is the...
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Hey there,
Working on a new game, and while it LOOKS like everything is happy scrappy... it's not.
When I test run I keep getting the following error:
1061: Call to a possibly undefined...
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AWWWW yeah!
That did it.. I got one more error but I fixed it on my own.
Well, currently I am just following through the book so I want to adhere to it as close as possible...
But I see...
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Hmmm curiouser and curiouser the rabbit said....
Okay I am still wondering why it worked fine before I added the second level..
Anyway, thank you very much for offering to take a look at this....
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Okay there are 63 errors total... so I am not sure WHAT happened... DungeonOne was working before I tried to add DungeonTwo...
I am stumped
...
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*slaps forhead*
I'ts usually something super easy like that...
But I am still confused, I now get about 30 errors
The first three are
E:\FLASH GAMES 2010\DungeonMaze\DungeonOne_Manager.as,...
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Okay I fixed that but NOW i get a new error...
1084: Syntax error: expecting leftparen before extends.
I am really not sure what that pertains to, since why would it expect a leftparen before...
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Working through the book "Foundation Game Design with Flash"
5006: An ActionScript file can not have more than one externally visible definition: DungeonTwo_Manager, checkCollisionWithPlayer
So...
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Okay a new question,
I want to make my extra dimensional eye move wither up or down with click of the buttons. But I can only go up!
If you look at the traces.. it is hitting both the eyeUp and...
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That worked... Thanks again. I knew it was something simple like that *slaps forehead*
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Hey Gang,
Another AS3 question!
I have been trying to add buttons to a project I built and I keep getting the same error for both buttons
Symbol 'StartPage' 1046: Type was not found or...
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Oh I forgot to add it is in CS5. Let me know if I need to save it in another format.
Any insight into this would be fantastic since it has to be something basically simple I am missing.
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Hello, I am toying around with the idea of making a few card games, and was testing some code trying to get an Ace of Spades to snap to a slot.
But for some reason the card isnt snapping... with...
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caseyryan man I can't thank you enough! I wonder if I can mail beverages to Siberia :P
Yeah those mistakes last night were pretty dumb... but it was getting late.. I should've packed it in hours...
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Okay I got a little further on it.
But on teh frame I want the drum to appear I added the code
drum_mc.visible = true;
That should make it appear when the player clicks on that room...
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Oops.
yes, that would help. Duh.
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Hmm okay, sounds logical since that is very similar to what I wanted to do with the inventory 'version' of the objects
But i am still getting that
"Access of undefined property objectFound"...
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Nope, still nothing :(
Grr if I can get this working I promise I will get a copy of that book....
Well, I'll probably get it either way, but I'd still like to get the basis of this working...
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Uh, it is VERY confusing.
So if I add
nail_mc.addEventListener(MouseEvent.MOUSE_DOWN, objectFound);
to the 2nd as frame, it should work correct? Since once the player goes to frame 2, the...
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