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Type: Posts; User: Beastrex
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Hi there, im making a game in flash, and have several themes which i can use.
What i was hoping for, was a way to link 2 songs together between screens of my game for instance.
Room 1 - plays...
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AHA! SUCCESS! thank you soo much, means a lot, especially seens as this was for my school work, thanks again.
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Yes they are both in the same MC one under the other, shall i make an example flash to show you whats happening??
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Hi everyone, i have a game, with 10 badguy mc's on the stage
In my main Character mc i have this code
onClipEvent (enterFrame) {
for (i=1; i<11; i++) {
if...
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OK sure, thanks for all your help anyways
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Hey dallas, thanks for that im now hittesting the TACKS, but now my BOUNCE animation isnt playing everytime i jump on the tacks, they are being hit, and falling to the ground, but my Charcter isnt...
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Hi there, this isnt so much a problem.as i need help tidying up
I have a little game with 10 badguys at places on screen, everytime you jump on one the player bounces off, I have this code
...
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Thanks everyone, that trace did work and said it was a frame problem, fixed it using it as _root.CHAR.gotoAndPlay("BOUNCE") instead of CHAR_BOUNCE
Thanks everyone
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Hi there, im making the first level of a platform game for my coursework, and well its got to be in soon, im having a problem with my badguys
I have my player "CHAR" and my badguys "TACK" and...
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check the link in my sig. i want it so everytime you touch the portal it show you leaving through the portal before it changes frame
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hi thanks for the reply, its not so much a preloader, but a little animation that plays at the end of every level showing the main charcter leaving the screen, would i have to put frame tags at the...
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hi all, ok ive got a game im working on, the links in my signature, anyway at the end of each level i have a portal, which when the main character touches, gotoAndPlays the next level, i was...
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hi, ive got the actual STAND, WALK and WAIT animations as 3 movie clips on the timeline, but i don't know what code to use for movement, as it is not keydown, but if else, could someone show me the...
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i guess it is tile based then, as the enemy can claim your tiles for their own, but the units can move anywhere on the tile, they don't walk in straight lines, they are totally seperate from the...
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hi, i don't actually know if my game is tile based or not, not in the usual sense anyway i don't think, yes the world should be split into squares, walls, floors, are made in tiles, but some have...
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sorry but, im quite new at flash you see, and i only know how to do things, by keypress,buttons and i can get things to follow others but that's about it, i was really just hoping for someone to show...
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i see, my game, or rather the one im planning, is a strategy/tile based game where you build rooms,traps and other things, and get creatures into your base, i want the units to be able to decide...
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ok, ive got my list of arrays
MOVEMENT=["STAND","WAIT","WALK"
now what do i need to get my person to choose which one to do, and when choosing to walk, to pick a direction, and of course to...
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thanks, yeah i will look up arrays, thanks for the reply tho
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Hi, i am thinking of creating a game, but i want my characters (Ai) to be able to choose, which direction to walk, what speed (walk,jog,run) and what attack to use, (stab,swing,heavy,special), is...
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hi, try something like
on (keyPress "<Space>") {Speed +=1 else speed = 10 }}
this way if someone taps the space bar, it will increase there speed by 1, for the time they tapped space, then it...
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hi, you can use whatever frame rate you want really, but keep in mind if your running a flash at 30fps, you'll need to draw 30 frames, for 1 second of animation, which is good, if you want a lot to...
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thanks everyone for your help, think i got it ,im using a movie clip, with on release,press in frame 1 to go to different frames, so on frame 2 the unit has a selction ring around it, 3 it has a...
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darn it, but you know i thought that might be the case, ok, how would i get it so when you click the unit, and the unit menu come up, if you click attack move, it will change your mouse, then when...
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hi thanks for the quick reply, ive found a way from searching the forums for context menu, to only allow settings to come up when i right click the stage, not all of them, but that's still not what...
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