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  1. Replies
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    1,197

    publishing problem

    the problem is that when the progres bar appears (after clicking on publish) it only goes halfway but not to the end, so the second half is still not in sync although I changed the bitrate to 48kps...
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    1,197

    publishing problem

    Hi,
    I made a long animation based on a large sound track. I had to split it (the wav and the animation) into two scenes.
    Unfortunately there seems to be a problem with publishing: in the second...
  3. Thread: music animation

    by florio
    Replies
    1
    Views
    1,182

    music animation

    Dear all,
    I'd like to animate a 16 min piece of music. My problem is that I'm reaching the 16000 frame limit. I tried to solve this with different scenes (split up the music file, because you have...
  4. Replies
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    1,424

    motion (rotation) tween

    found out that an alpha specification with actionscript - like mc_object.alpha = 0.5 - interferes with the motion (rotation tween). It is no problem if you do the alpha specification with the palette.
  5. Replies
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    1,424

    motion tween (rotation)

    Hi,

    I have problems with a rotation tween. When I just play the timeline the rotation is executed, but when I test the movie nothing happens.
    I have the following specs:

    Rotate: 0 time(s) ...
  6. Thread: markers

    by florio
    Replies
    1
    Views
    1,086

    markers

    Hi,
    a very simple, basic question (unfortunetely I forgot this):
    how can you generate markers in flash?, in a frame in the timeline.
    Thanks.
    Cheers,
    Florian
  7. Replies
    1
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    666

    access of undefined property

    Dear all,

    with this code (please see attachment) I get the following errors:

    "Access of undefined property stage.
    Access of undefined property pressHandler
    Access of undefined property...
  8. Error #2044: IOErrorEvent unhandled. text=Error #2032: Stream-Error.

    Hi,

    with this code (see below) I get this error message:

    Error #2044: IOErrorEvent unhandled. text=Error #2032: Stream-Error.
    at DocClass2/frame1()
    ArgumentError: Error #2068: Invalid Sound....
  9. Replies
    3
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    1,079

    thanks! I changed it into this: import...

    thanks!
    I changed it into this:


    import flash.media.Sound;
    import flash.media.SoundChannel;
    import flash.events.Event;
    import flash.net.URLRequest;

    var my_songs:XMLList;
  10. Replies
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    1,079

    TypeError: Error #1009

    Hi,

    I keep getting this error:

    TypeError: Error #1009: Cannot access a property or method of a null object reference at
    at turntable_XMLlist_fla::MainTimeline/stopSong()
    at...
  11. I need pos for the mc_arm.rotation equation (see...

    I need pos for the mc_arm.rotation equation (see complete code on top). I want to map somehow trkChannel1.position to mc_arm.rotation, but a constantly updated (every 100 ms) trkChannel1.position,...
  12. i tried this: var pos:Number function...

    i tried this:


    var pos:Number

    function timerHandler (e:TimerEvent):void {
    pos = Number(trkChannel1.position);
    }

    trace(pos);
  13. i thought about this, too, but i need the output...

    i thought about this, too, but i need the output of the function timerHandler
    (a constantly updated trkChannel.position, while the sound is playing).
    Can I store this function in a variable?
  14. using a timerHandler value somewhere else in the code

    Hi,
    in this code, how do I have to program the function timerHandler or what do I have to do so that it's value (which is now traced) can be used elsewhere in the code? (I need it for the rotation...
  15. rotated dragging on mouse down and move example

    Hi,

    here attached a simplified, reduced flash file as an example of my earlier problem. With some trial and error I changed the function rotation2. I changed (180/Math.PI) to (45/Math.PI) to get...
  16. Replies
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    756

    track sound position

    Hi,

    does anybody maybe know how to track/trace the current position of a sound file while it is playing?
    So that it is updated every frame or second?

    I figured something with...
  17. Replies
    1
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    523

    math for rotated dragging

    Hi all,

    this math isn't working well. I'm using it for a rotated drag and drop (of a tone arm on a vinyl, a kind of abstract turntable simulation). Right now it just moves a bit in the middle of...
  18. Replies
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    2,625

    thanks very much! it works fine now.

    thanks very much! it works fine now.
  19. Replies
    2
    Views
    2,625

    drag on mouse down and move

    Hi,

    I tried to translate this old code into actionscript 3, but unfortunately the new code doesn't work anymore.
    The mouse events of the old code are general, not linked to a movieclip (which I...
  20. Replies
    1
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    391

    code conflict with document class

    Hi All,

    the first code (which I put into a frame) is somehow in conflict with my document class.
    I get these error messages:
    1046: Type was not found or was not a compile-time constant:...
  21. Replies
    2
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    462

    menu-submenu-interaction

    thanks! that was helpful and I learned something. I don't what it was exactly,
    but it's solved now.
  22. Replies
    2
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    462

    menu-submenu-interaction

    Hi,

    this code doesn't seem to work stable. What I don't understand is that it works for the first item (about us), while it doesn't work stable for the second item (media), allthough the...
  23. Replies
    2
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    1,255

    Hi, I added the following code to the button:...

    Hi,

    I added the following code to the button:

    on (press) {
    getURL("javascript:close()");
    }

    That should do it as well or not?
    When I click on it in the browser the flash player prompts...
  24. Replies
    2
    Views
    1,255

    [F8] javascript:self.close()

    Hi,
    can you accomplish something similar with flash?
    I want to start a flash object from a html page, in a new window, then I want to be able to close that window very from within flash. Is that...
  25. Replies
    4
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    542

    ok, just intregate to the previous code and add a...

    ok, just intregate to the previous code and add a stopDrag...that does the job...
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