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  1. Replies
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    Hmmm...

    I fixed my bug, I only needed to increase the frame rate. Now it doesn't get stuck in the wall anymore. It's still not perfect, but it'll do for now.

    Being as this is too hard for most of the ppl....
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    Ok, I'm experimenting with having my mc bounce...

    Ok, I'm experimenting with having my mc bounce off of a wall/s (boundaries of my movie). I have it working, but it's kinda buggy.

    This is what I am doing. My mc is moveable with the keys. I rotate...
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    Oh, I figured it was Shockwave because of it's...

    Oh, I figured it was Shockwave because of it's URL (Shockwave.com). I didn't check out the game, either.
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    Using hitTest: if (this.hitTest...

    Using hitTest:

    if (this.hitTest (_root.hoopsInstanceName)) {
    this._visible = 0;
    }

    Add that to the basketball movie clip.

    What it does is this: When there is a collision between the two...
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    That game is in shockwave, but it would be pretty...

    That game is in shockwave, but it would be pretty much the same for Flash. Just use Perl or PHP to send the players moves via e-mail.
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    First off: An "mc" is short for a movie clip. To...

    First off: An "mc" is short for a movie clip. To do what you want, make the mc, and put the text and little graphic you want shown. Make it so it'll fade out like you said and add a stop action at...
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    Check this out:

    Here is a post relating to your question:

    http://board.flashkit.com/board/showthread.php?threadid=96842
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    Yeah, I'm sure that could be done in Flash. Just...

    Yeah, I'm sure that could be done in Flash. Just make a custom cursor; have that follow the mouse. As for the blocks, just have them play an audio clip on rollover. When the right block is "rolled...
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    Just try it, and if it doesn't work, so be it....

    Just try it, and if it doesn't work, so be it. It'll only take you like 5 minutes to write that (depending on your typing/programming skill).

    Just think what you are trying to do: do you really...
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    It's great...

    it's wonderful...it's an incorrect link. Give the correct link to the .swf if you want anyone to respond.

    =======================
    Don't sit TOO close to the monitor!
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    Have you noticed you haven't been getting answers...

    Have you noticed you haven't been getting answers to your questions? Why: you keep asking the same questions over and over again.

    When you first started posting here, your questons related to...
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    In order for anyone to help you, you need to give...

    In order for anyone to help you, you need to give a link to the .swf or .fla. Or you can explain what is wrong in detail.
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    The graphics are the polish of the game. Graphics...

    The graphics are the polish of the game. Graphics are important, but not more than the gameplay and fun factor.
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    Anyone know where there are any good tutorials on...

    Anyone know where there are any good tutorials on using Swift 3D? I just got the app the other day...
  15. Start off simple and do things one at a time....

    Start off simple and do things one at a time. First, work on making the character move left and right, then work on making the character jump; etc.

    If you use this method, you should be able to...
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    Starting simple and building upon it is a good...

    Starting simple and building upon it is a good way to make a game.
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    Making a 3D world like that isn't that hard. Just...

    Making a 3D world like that isn't that hard. Just increase the height and width of the background when you press a key, and decrease the height and width when you press another key.

    Then, moving...
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    keyUp means no key is being pressed, so you...

    keyUp means no key is being pressed, so you wouldn't need a key code.
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    Ok, I'm making this game where the mc can rotate...

    Ok, I'm making this game where the mc can rotate right and left on key press, as well as move forward/backwards. When the mc comes in contact with the wall, I have it bounce of the wall (velocity is...
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    Macromedia Fireworks has the tools to do it. You...

    Macromedia Fireworks has the tools to do it. You can just download the 30-day trial of it, and do what you need.
  21. Thread: I'm Back!

    by nonameshere
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    894

    Finally, I'm back. I've been working on alot of...

    Finally, I'm back. I've been working on alot of stuff and I have a few question (will get to them tomorrow).
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    Geez, this place is dead. Everyone must be hard...

    Geez, this place is dead. Everyone must be hard at work on their games. I better get to work...
  23. Thread: Help!!!

    by nonameshere
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    672

    Do you even read your posts? I gave you a...

    Do you even read your posts? I gave you a detailed way to do it. Just use your brain, and change things so they fit what you want it to be (heathbar, or whatever).

    Do you want someone to do it...
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    Seems to me it's bad synax. Change it to...

    Seems to me it's bad synax. Change it to something like this:

    if (fire eq "yes") {
    points = #;
    }

    This tests to see if the fire variable is "yes". You were setting the fire variable equal...
  25. Thread: Help!!!

    by nonameshere
    Replies
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    672

    Okie doke...

    First, make a mc, call it score or something relevant. In the score mc, select the text tool and make a box in the work area, go to options, and select dynamic text; name in _root.character.score.
    ...
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