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Type: Posts; User: deepinteractive
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well, pausing just needs a function that takes the amount already played, stores it in a variable, stops the object, then start again from the paused spot.
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well, there's always the chance that reassigning the object reference to a scalar variable would cause flash to trash the sound object and free up the memory... I'll give that a shot next
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I've recently experimented with the load external mp3 function, and found that:
a) if you load one mp3 into a sound object, then issue the load command again, for the same object with a new mp3,...
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The undocumented features are to be used with the server technology to be released based on coldfusion.
IMHO, its pretty lame- they should just document the stuff and let people write their own...
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back when I had to buy CF for a client, i think the mid-range commercial version ran about $1000
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Why exactly is ColdFusion MX necessary for people to start using the video upload functions?
I'm sure jeremy allaire would like to see Flash save coldfusion from its impending death, but I doubt...
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My problem:
I have 15 movie clip instances,
each clip has an event handler for it's over, down, and hit events
each over, down, and hit event handler is the same for each movie clip instance...
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