Search:
Type: Posts; User: Eastwinn
Search:
Search took 0.10 seconds.
-
Absolutely the best Flash 3D engine I've ever played.
I'm curious, what software would someone need to use to make these models? I.E. what formats are compatible?
-
Yeah this is a problem that involves quite a bit of math.. trigonometry actually. How much do you know about trig?
-
You need to refer to your finish clip as "_root.course.finish" replacing "course" with whatever you have named your course clip.
-
Did you set its instance name to "circle"? You only need to export a movie clip to AS if you plan to create it dynamically in the code.
-
Try this:
on(release) {
stopDrag(this);
if (_root.circle.hitTest(this._x, this._y, true))
{
this._x = _root.circle._x;
this._y = _root.circle._y;
}
-
Trigonometric funtions take angles, not coordinates. The functions in Flash also require that the angles be in radians and not degrees. So replace locx and locy in your trig functions with (...
-
I suppose if wanted to have a more accurately placed line while retaining efficient code (possibly) then you could do a reverse Zeno's paradox type thing. You would first advance a line 200 px (for...
-
This is really great! Awesome for just learning. My only suggestion for now is a mute button or a volume slider in the HUD.
-
Ah, I see. Well, you could submit to newgrounds as you said, games on that sites gets quite a lot of publicity. There is also UgoPlayer (www.ugoplayer.com) -- they are the same kind of site as...
-
You could try getting your game sponsered at Armor Games, Crazy Monkey games, places like that. They'll give you money for adding in their logo.
-
I like it, it's fun. My only problem with it is that it's kind of hard with a touchpad...
-
Nice idea for a game.
The graphics and music are great, it's just really hard! (for me atleast)
-
Rofl..
I'll be working on the graphics more.
-
I believe you would put:
_parent[currentSymbol].unloadMovie();
-
What kind of mouse movement? Direction, Speed?
-
OK, I updated the game to include: A point system (counter on the right, you gain 5 points from bytes and 50 from files), stealth mode (you can spend 300 points for 10 seconds of invisibilty by...
-
I suggest taking advantage of the Math.random() function.
Also, I think true = 0 and false = -1 or that may just be in Visual Basic.
-
Thanks for the comments guys! the current main menu is just a place holder, I'll be working on a more graphical one today. Along with that I'll probaly add more features like: A point system, the...
-
The counter on the right is a measure of how dense the defenders will fall. I have it stop at 50, but I tink I'll lower it to the point where it's raining defenders.
-
Hi,
I've created a new game that I want you guys at flash kit to look over before I submit it to another site. It's called Virus, basicaly, you move around you virus with the arrow keys avoiing...
-
Is it possible to communicate with a swf in the loader component? As in, pass variables.
Thanks in advance,
Eastwinn
-
There is a way to get around all of this. it is to make all of the platforms in one mc. That would mean through, that the hitTests would have to look like:
...
-
I'm a bit confused about your problems with hitTesting so I'll give you what I think your asking for:
if (_root.marble.hitTest(_root.walls._x, _root.walls._y,true)) {
//whatever
}
That...
-
It should work the same way, and there is always a way to add the link inside the flash button and not have it in the html document.
-
oh, I see what I did wrong. In another laugage I use called visual basic, to refrence the object the code is refering to, you use "me" instead of "this". Thank you so much! Now I can get to the fun...
|
Click Here to Expand Forum to Full Width
|