One idea ( maybe a little complex but..) would be to have 6 different frames that you go to before a new frame. There you can specify which rand-frame there are.
If yoy want to avoid frame 4 among...
I tested this but had problems with some other codes that I used on every page.
I found a way move to another fram with this code:
function randNum(nMin, nMax) {
return Math.round(Math.random() *...
I use this:
this.onEnterFrame = function(){
if((kropp==2)&&(huvud==4)&&(bg.BGtyp==1)){
bg.nextFrame();
trace("good");
}
to know when different variabels are right. But I don´t want the...
I have this movie that where you go to a random-frame.
If you answer right that frame is removed from the Array.
If you answer wrong the frame stayes in the Array.
On the first load I always comes to frame 2. That´s ok but when pressing the right choice on frame 2 that frame come back later. That is not the case with the...
Wonderful, Now it seems to work, or rather now I understand how to do it right.
You have helped me before dawsonk, thanks again.
Get back if I get into trouble again.
/Mattias
I have a button(a). When you click on that button a mc(b) will goto different "holds". So with the a-button you can select different frames ( with names ). One one of the names are the right one....
I need to have a good htmlRender to load into Flash 8. I did buy one Htmlrender from Flashtuning for AS2 but it has problems with reading a new html-codes correct.