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  1. so where do you want the data to be displayed? ...

    so where do you want the data to be displayed?

    load xml, get both url datas.

    display 1st data in m_txt.

    ??
  2. Hi, stop(); var dataCenter:String =...

    Hi,


    stop();

    var dataCenter:String = "us2";

    var apiKey:String = key;

    var loader:URLLoader;
  3. Replies
    2
    Views
    110

    Hi again, Maybe try using the whole of the...

    Hi again,

    Maybe try using the whole of the clip loader code.
    I had to guess at certain things for testing.


    import flash.events.Event;
    import flash.events.IOErrorEvent;
    import...
  4. Replies
    2
    Views
    110

    Hi, If you can attach the *.fla perhaps I can...

    Hi,

    If you can attach the *.fla perhaps I can take a look and help.
  5. Replies
    6
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    373

    Hi, For starters, the (e:Event) should be...

    Hi,

    For starters, the (e:Event) should be (e:MouseEvent)


    Clip1.buttonMode = true;
    Clip1.addEventListener(MouseEvent.CLICK,f1);

    function f1(e:MouseEvent)
    {
  6. Replies
    6
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    373

    Hi, It generally means you have not declared...

    Hi,

    It generally means you have not declared or named something properly.

    Attch your *.fla for further scrutiny
  7. Hi, The last post only works with two frames,...

    Hi,

    The last post only works with two frames, I suspect you have more so try
    stop();

    stage.addEventListener(KeyboardEvent.KEY_DOWN, pressAnyKey);

    function pressAnyKey(event:KeyboardEvent)...
  8. Hi, Perhaps not the best way, but all I can...

    Hi,

    Perhaps not the best way, but all I can think of right now
    stop();

    stage.addEventListener(KeyboardEvent.KEY_DOWN, pressAnyKey);

    function pressAnyKey(e:KeyboardEvent)
    {...
  9. Replies
    4
    Views
    243

    PROJECT Hi, It's not 3D and it could do with some...

    Hi,

    It's not 3D and it could do with some tweaking on the ball getting the right number at times, but it might help you along somehow.
    CS5
  10. Replies
    4
    Views
    243

    PROJECT Hi, You could save yourself a few dollars here...

    Hi,

    You could save yourself a few dollars here and maybe purchase this one or similar

    http://activeden.net/item/random-roulette-table-wheel/11012
  11. Replies
    3
    Views
    223

    Flash5 Hi, I notice you said have a delay before next...

    Hi,

    I notice you said have a delay before next run through, you could always do it like this then

    var myTimerTest:Timer = new Timer(1);
    var spinTimes:Number = 3;
    var i:Number = 0;
    ...
  12. Replies
    3
    Views
    223

    Flash5 Hi, Does this help ? var myTimerTest:Timer...

    Hi,

    Does this help ?

    var myTimerTest:Timer = new Timer(1);
    var i:Number = 0;

    myTimerTest.start();
    myTimerTest.addEventListener(TimerEvent.TIMER,timerTestHandler);
  13. Replies
    7
    Views
    275

    Hi, OK, you say you fixed your other problem,...

    Hi,

    OK, you say you fixed your other problem, the way to scrub along the timeline with an mp3 on it.

    Select any frame witht the sound on it, in the properties panel under SOUND section, click...
  14. Replies
    7
    Views
    275

    Hi, If it's too big, maybe make a smaller...

    Hi,

    If it's too big, maybe make a smaller skeleton file of the problem part
  15. Replies
    7
    Views
    275

    Hi, No idea without seeing it in action,...

    Hi,

    No idea without seeing it in action, attach the file maybe
  16. Hi, stop(); var dataCenter:String =...

    Hi,


    stop();

    var dataCenter:String = "us2";
    var apiKey:String = KEY;

    var loader:URLLoader;
    var requester:URLRequest;
  17. Hi, Once a week replying is a pretty slow...

    Hi,

    Once a week replying is a pretty slow project, but nevermind.

    It seems that you have reverted to your original non working code, you have not used any of the code or files given.
    Apart...
  18. Hi, I gave you the code to do it, post #3. ...

    Hi,

    I gave you the code to do it, post #3.

    you just need to assign another loader to the linkEvent function.

    from earlier posts you have made and from the code you have given in these posts,...
  19. Replies
    8
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    693

    AS 2 Hi Cap, I have it working where the big clip...

    Hi Cap,

    I have it working where the big clip is also iniside container_mc and the mask moving it also.

    you can try to solve it from there on if you wish
  20. Replies
    8
    Views
    693

    AS 2 Hi Cap, I think you might have some problems...

    Hi Cap,

    I think you might have some problems or need to rewrite the code for what you wish to now achieve, basically a movieclip can not have 2 parents
    and you are trying to swap the ids and...
  21. Replies
    1
    Views
    502

    Hi, I don't know about AS2, but AS3 you can...

    Hi,

    I don't know about AS2, but AS3 you can use

    var snd1:Sound = new Sound();
    var channel1:SoundChannel = new SoundChannel();

    var snd2:Sound = new Sound();
    var channel2:SoundChannel = new...
  22. Flash5 Hi, yes it would help if we knew what version...

    Hi,

    yes it would help if we knew what version we are using,

    Here is a file CS5, AS2, see if it helps at all,

    here is the code if you are unable to open it,

    with a MovieClip with AS...
  23. Hi, It will probably involve...

    Hi,

    It will probably involve addEventListener(TextEvent.LINK, function);

    so swapping stuff around like so

    m_txt.htmlText += "<a href='event:" + surl + "'>" + allsub + "</a>\n\n";
    }...
  24. Hi, You might need to elaborate a little. ...

    Hi,

    You might need to elaborate a little.

    Do you mean the url(text only) appear in a text box, or the actual web page content that it leads to appear in a text box.
    As the latter is not really...
  25. Flash5 Hi, try it like this var NCards:Number = 12;...

    Hi,

    try it like this
    var NCards:Number = 12;

    for (var i:Number = 0; i < NCards; i++)
    {
    var Card:MovieClip = this.attachMovie("Card", "Card" + i, i);
    Card._x = 40;
    Card._y = i * 25;
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