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  1. Replies
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    basically... the first part is talking about...

    basically... the first part is talking about policy files, which are special files put on web servers that basically tell the flash application that it is allowed to load content off the site...
    ...
  2. Thread: Login script

    by grimm 88
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    works fine for me when just testing it... but...

    works fine for me when just testing it... but perhaps it isn't refrencing the variables properly... try the absolute path with a '_root.' on the front, and other than that all i can think of is to...
  3. the tutorial is for actionscript 2 make sure...

    the tutorial is for actionscript 2

    make sure that you are using actionscript 2 rather than 3, since in the .fla provided it is set to actionscript 3 mode, which explains why it would not let you...
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    alright... i have had this requested quite a few...

    alright... i have had this requested quite a few times and always end up referring people to either this or another similar thread (both answered by me)

    THIS THREAD has a more in-depth explanation...
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    ok, i just made this... if you upload the swf and...

    ok, i just made this... if you upload the swf and the PHP script to the same directory on your server (you can rename the swf, but if you rename the PHP be sure to change it on the 'SEND' button code...
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    well making it able to email you really requires...

    well making it able to email you really requires a little extra work, since you will need some server side script (i use PHP) to actually send the email, and fortunately flash and PHP go together...
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    sure thing... added that in quickly now aswell ...

    sure thing... added that in quickly now aswell

    EDIT: not sure wether having the checkbox might confuse people where to click, but im sure you could modify this to show some other image or tell...
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    ok, well you didnt specify a flash version, but i...

    ok, well you didnt specify a flash version, but i did it in MX04 just to be on the safe side, rather than doing it in CS3

    anyway, this simple example should be roughly what you are looking for......
  9. oh alright then... misunderstood the question, in...

    oh alright then... misunderstood the question, in that case you should probrably listen to ranoka since he seems to know what he is talking about!
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    well all you need to do is really look at this...

    well all you need to do is really look at this other thread that i have posted on about displaying current number from button and total, etc. and modify it to have the correct prices and stuff for...
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    well you COULD just do what you have already but...

    well you COULD just do what you have already but using about 20 or 30 different shades to give the impression of a gradient, but otherwise my only other suggestion would be 3 vertical linear...
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    yeah, i had this problem one or two times in the...

    yeah, i had this problem one or two times in the past aswell... mainly when using dreamweaver to format my sites for me... if you hard coded it then maybe one of the holders is too small/big and...
  13. if you want images to always appear full quality...

    if you want images to always appear full quality and have no 'pixellyness' when inside flash, simply set the quality to 'best' and they will appear as smooth as the origional image:

    _quality =...
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    why not just: on(release){...

    why not just:

    on(release){
    _parent.gotoAndPlay(2);
    }

    it seems much simpler... unless this is some strange as3 pointless extension that must be made (like most of them) in which case i have...
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    EDIT: i just realized how totally stupid i was...

    EDIT: i just realized how totally stupid i was while posting my old code, and i then decided to re-write this reply... anyway, to cut to the chase after re-reading my other reply i realized that i...
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    well im not 100% sure but in my flash chatbox...

    well im not 100% sure but in my flash chatbox thing all the comments are displayed in 1 textbox and after about 30 or so comments the rest do not show up, so my guess is YES!
  17. if you have the framerate too high it will slow...

    if you have the framerate too high it will slow your movie down considerably (i think so anyway...) so any change to the framerate will be calcelled out by lag if it is at such a high number as...
  18. thanks a bunch! anyway, i already managed to...

    thanks a bunch!

    anyway, i already managed to figure it out another way by checking the hit against the hero inside the enemy and damaging from there, but useful info nonetheless

    also, if i WERE...
  19. [CS3] [AS 2] Getting List Of Touching Objects

    hi, im using CS3 and actionscript 2 for everyone who doesnt read the title...

    what i want to be able to do is dynamically generate a list of all objects that are touching my player object... i...
  20. no problem!

    no problem!
  21. to make something loop, the easiest way is to...

    to make something loop, the easiest way is to give it its own movieclip since they loop automatically forever by default, then place that movieclip in the right position and leave it there to loop...
  22. look into shared objects... you could save wether...

    look into shared objects... you could save wether or not it is stopped and exactly where it is stopped into a cookie, then when the movie first loads you just check for that cookie and if it exists...
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    yeah, but if the slant is all part of1 movieclip...

    yeah, but if the slant is all part of1 movieclip usig shapelag, you cannot really tell wether or not he is touching a slant unless you use my method (2 'sensor' movieclips), but you would then have...
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    i know... thats what i was trying to say before...

    i know... thats what i was trying to say before about walking up slopes... to fix it you could probrably check against 2 other movieclips either side of the character and if one of them cuts into...
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    ok then... i just slapped this together quickly,...

    ok then... i just slapped this together quickly, but it had to be remade in flash MX 2004 because you are not allowed to copy things across from another version of flash :yikes: and i haven't...
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