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I don't think there's gonna be a huge jump like AS2 to AS3 in a long time. It works pretty much like most modern languages now. AS4 will probably just make everything a bit nicer. So when you learn...
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Weird, I haven't used the Flash IDE debugger much but it's never crashed for me. The Flex debugger atleast can easily handle it, I've used it in MMOs and almost all of my own games and never had...
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Also software rendering is a terrible idea on mobile devices so we would definitely need hw rendering first.
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This is probably the most interesting for Flash devs because you can almost compile the same code to Flash and iPhone. I does say that it runs at 2.5fps at the moment though :(
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Still it's hard to say what are the real biggest issues with your average dev, I for one have no idea what percentage of Flash developers do games for example. Apparently not very many because Adobe...
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Still it's vastly better than it used to be in AS2. Have you used the debugger? Even in Flash IDE it will give you a breakpoint when it crashes and you can check which variable is a null by hovering...
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Full of crap? Come on now, Flash has taken giant leaps with AS3 in the recent years.
A lot of those blog posts have very good suggestions though, hope Adobe listens.
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I'm not sure if I understand how it's any better in AS2. You still control nested MovieClips in pretty much exactly the same way.
character.head.gotoAndStop("smile");
Unless you're talking about...
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Malee can you test it with 3D rendering? I'd imagine that's where the most obvious increase should be if it actually works.
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If you want to make games that are actually played by more than 100 people, Flash wins.
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I love it. I think MT is a much better system in every way than crappy ads.
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Newgrounds and Kongregate. They don't have the spammy feel of most flash game sites and Newgrounds has a lot of great original content that's not anywhere else.
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That's pretty worrying. I hope the other providers aren't running on VC money.
Showing ads and getting a cut should be pretty straightforward and easily profitable, I guess they could come back with...
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That's one of the very little means Flash game developers get to make any money so you better get used to it. Someone spent months on a game and you can play it for free.
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You have to check inside the function if the key was Space
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They're only one screen in size. That's pretty much the same way I parse the map data. How do you construct and store them when they're just arrays?
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That's a huge overstatement. No inspiration?
None of that stuff came into existence from nothing, it's all evolved from previous work.
Before the first book there was the first letter, first...
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What kind of map formats and compression of them do people use?
I'm making a level editor for a game of mine and I' currently using this simple human readable xml format for maps. It's very easy to...
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Was there ever a time when any Flash game could make good money? I don't think so, right now you probably have better chances than ever before to make
money.
Like other people pointed out there...
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I think there's gonna be atleast a bit of a hit everywhere. Relying on just ads is not the ideal situation to be in. I'm hoping someone will come up with a genius way to monetize Flash games in other...
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I still play new Flash games every now and the. When I check how my games are doing, I usually see something interesting and try it out.
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For Linux Eclipse and Flex builder plugin should work I think. It's got a free 60 day trial so you can see if it works pretty well.
If you want to compile with the command line, that's probably like...
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Mochi offers a Encryption + Version Control thing that I usually use. That way the swf will always download the latest version from Mochi server.
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Amazing style and atmosphere. One of the coolest games this year definitely.
My only criticism would be that attacking was pretty hard sometimes because of the small reach
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I don't really see why I would use that. No examples and I couldn't find the API documentation anywhere. I wanna see how the box2d implementation is.
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