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Type: Posts; User: StCheez
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Here I am asking for any input from you all:) Please
I wanted to try a simple collision detection between the enemy and the main_char. If the two boxs collide, there is an equal chance that...
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Thanks to Zoranvedek, I was able to come-up with a routine which causes an enemy to move back-and-forth on a platform. The new version of movie can be downloaded from my previous post. Heres the...
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I just put together a movie which uses JScript in order to detect collision with more than one tile. Here is the script:
Under the black called "platform"
...
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'standing' is not a proptery of 'movie 5' ActionIf
Undefined variable 'standing' ActionIf
This is the error which I got when I pressed on the spacebar to jump. As far as I can tell, the error...
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Interestingly enough, the 1 box which I used as a tile showed as if 3 boxs, when the program is run. I drew a gif pic drawn in MS Paint. Not sure if that would make any difference in how the box...
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Hi Bret,
When you say "set", are you referring to "set proporties" for action or "let" variable = something?
I was not exactly sure how "set proporties" affected variable of velocity. To me,...
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Thanks, Zoranvedek!
I was not familiar with the List of Actions, but now I think I have a better understanding.
Never occured to me to get the y position which was nifty idea. Your code also...
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Guess I will upload the movie to my website. And, here it is:
http://www.stcheez.com/platform.html
Kind of weird. The "jump" will initially work, and later will not.
Anyway, I will post...
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I was wrong. You can directly access "actions" from "element" properties.
For on-key-down
Pick add-an-action, then pick "if" condition
if Standing = true
Pick add-an-action, then pick "set...
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Heres the basic program
I am using just square blocks to move around screen which I drew in jpg format.
sqr1 = main character in property allows for velocity
I set the y velocity to 10 thus it...
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I was wondering if anyone here was interested in producing a platform engine which can be used by everyone here. I started on the idea. I was able to get the character to fall, land on platform,...
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