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Type: Posts; User: IronGleet

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  1. FlashDevelop 4.4 issue - keeps demanding java 1.6

    0 down vote favorite


    I've been using flashdevelop (version 4.4 ) for some time now with zero problems. I recently reinstalled windows 7 however, and after installing flashdevelop it is...
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    box2d

    Thanks,

    I just took a look at the box engine. I might be better off re-inventing the wheel for now :> or, at least trying to gain some basic understanding of it. It's just too poorly documented...
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    Line Games Basics addendum

    It just occurred to me that it might be possible to do this by by drawing into a bitmapdata object and then transforming that somehow into a sprite or a movieclip. So thats the angle I'm pursuing at...
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    Line Games basics

    Hello,

    I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage. Player is able to draw a line anywhere on the stage. The ball will...
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    Good overview of AS3 API?

    Anyone know of a good resource that presents a lot of the less commmonly used as3 classes and methods? All the books rehash the same stuff, the display api typically, some animation, text...
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    movieclip frame to bitmap conversion

    Will that code -- quoted below -- work for movieclip frames? If so, how would you indicate which frame you'd like converted to a bitmap?

    var mySprite:Sprite = new Sprite();

    //create bitmapData...
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    don't hook event listener to stage

    Also, when you want to animate an object, like your movingcircle, you don't want to hook your event listeners to the stage as I think you or another did above. Hook them to the object itself.
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    nix that - check this out instead..

    This may be just a case of the noob leading the noob but I think I fixed your code for you. All of the variables defined right after the class stmt become properties of all 'movingcircle' objects. ...
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    nixed

    nixed
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    creepy code puzzle

    Thanks Nez --no wonder that code worked so well :>

    I've just about worked out my tarot shuffle and deal routines. A spook still haunts my code though. Whenever element zero in the "a" array --...
  11. Thread: Ideas Needed

    by IronGleet
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    make a tutorial

    Write a tutorial -- how to crate a highly interactive experience using graphics and sound. Make it an interactive tutorial.

    Not that we need any more done just for the sake of having done it...
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    forget to add: The trumps are laid out in a...

    forget to add: The trumps are laid out in a movie clip, 21 of them + a card backside, one per frame.
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    New Problem - Dealing/layout from shuffled Array

    Ok -- thanks to your generous help, I've got the cards shuffled in an array. The code below is intended to accomplish the following:
    1.) Shuffle the cards
    2.) Utilize the dealing functions to...
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    WOW!! Nix the above reply... this code worked...

    WOW!!

    Nix the above reply... this code worked right off with minimal tweaks!!

    Are php and as3 typically quite similar in other respects? Or did we just luck out on this one?

    Thanks and...
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    actionscript 3 equivalent?

    Thanks -- this is probably a good template for me to work from. I need to do this in actionscript 3.0 though, dunno how similar the array methods are, but it's great starting point.

    You wouldn't...
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    Help me shuffle 22 card deck in AS3 Please

    Hello,

    I want to create and randomize an array containing twenty two numbers, each of which will represent a different card. The cards should not repeat. I have attempted a number of solutions...
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    whoops

    what I meant is adding it to the stage yields identical results
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    children of the stage

    Thanks! I'm assuming then, that oids1 then (the movie clip I want to rotate) is a child of the stage because adding the event listener to that does not help.

    So where ought I put it? I'm still...
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    problem getting Key data: Please Help!

    Hello,

    I'm a rank novice with actionscript 3.0 and I've run into a stumbling block with the following script. It's eventual purpose will be to rotate a falling block when the arrow keys are...
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