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Type: Posts; User: n00belator
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Thanks (and for fixing the movement problem in my previous post :) )
Where do i put this code in the context of my .fla?
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I feel like it should be a simple script but i cant seem to get it right,
I have a movieclip with Three frames. Im looking for a script that when the up/left/right are pushed down (and kept down) in...
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Hi!
Been working on a top-down perspective adventure game, couldn't find much to get the GTA-walking style, only car so i used that as a basis for the Engine.
This is the tutorial i've used:...
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I might as well post the .fla to clarify, this is a version of my previous thread in wich i had problems with the fireball effect. That's fixed by now thanks :)
To put it into the context of the...
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Hey, looking for some help with a simple script i have. This is the script i have.
onClipEvent (enterFrame) {
if ((this.hitTest(_root.XXX))) {
_root.YYY.nextFrame();
}
}
Basically...
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That did it! Works great, thanks alot!
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Here's my situation: I have a flash with a guy that can move left and right (Movieclip name: hero)
In the library i have a movieclip of a fireball shooting upwards (fireball)
This is the effect...
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Hey all, i have a loopable sound effect of footsteps in my flash.
Im trying to figure out a way to have it play whenever one or more of the Arrow keys are pressed down and then immediatly stop when...
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Hey, i have the basics down with variables and the if condition but now im having trouble with a script that combines some different things.
Basically i have these variables in the actionscript of...
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That worked great, and works as a template for future single use buttons. Thank's a bundle!
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Clever title as always... here is my problem. I have a button on which an effect will play (_root.loc.gotoAndPlay part) but i only want this to happen once (the first time you roll or dragover the...
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Hey, have a thing where i have a million drageable objects and to make it easy i made each one of them a movieclip with this on
on (press) {
startDrag ("");
}
on (release) {
stopDrag ();
}
...
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Hey basically i simply want to give the option of turning of the sound in my flash via a button (If you press it sound goes mute, press it again sound unmutes)
I searched around in the tutorials...
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Hey i was looking into if there is anyway to work with sounds using actionscript?
Basically im looking for something that
* Plays a sound in the library on loop
* stops that sound
* mute that...
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First of all (a little late) thanks alot, the script is amazing and works perfectly now. It does exactly what i wanted it to do.
So this is just a bonus, it could be worked around in some otehr...
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Very nice! That takes care of the basic problem, but theres two bugs i can spot:
1. Everything stops the movement, including the roads and grass. Is there anyway to make the hittest apply...
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ack! I get "Unexpected file format" when i try to open it :/
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Sorry, couldn't think of a better title :)
Here's the thing; i have an RPG map system that works pretty well with hittest and transitions (This system is frame nr 1 on the .fla) basically its the...
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Hey all, i have this script
I was wondering if there is a code i can use to replace the 10 with a random number between say 1-10.
(Ergo when the script triggers the health is decreased with...
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Hey all just checking i how i would accomplish this.
Say that i have a variable called explosion when this variable is set to yes i'd like it so that whenever you press the screen with the left...
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Thank you! Just for future reference, if i have three variables would the script look like this?
if (_root.variable1 == "yes" && (_root.variable2 == "yes" &&(_root.variable3 == "yes") {...
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Hey, i currently have this script in a frame. I have two variables named variable1 and variable2
if (_root.variable1 == "yes") {
mymovieclip.gotoAndStop(4);
}
}
Currently, if variable1...
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This is what i have.
One layer with a movieclip "man" with a script that makes it move around.
One layer with two frames (different rooms)
Also at the door of each rooms a script that when the...
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Creative topic titles aside, here is my situation :D
I have a frame with a movieclip in it (named "theclip" in the library and has the instance name of "guy"). The movieclip has two frames with...
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Works wonderfully! Always a nice variant to keep around just in case. Thanks alot for all the help, truly.
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