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  1. Replies
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    Pretty basic game... You should give the player...

    Pretty basic game... You should give the player feedback if they hit the target, and how good they hit. Maybe a PERFECT if you hit in the middle, GOOD if almost, and so on. And the target should have...
  2. Thread: Pirates Of Jts

    by T1ger
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    936

    Really neat game! I like it alot! A bit...

    Really neat game! I like it alot!

    A bit difficult to get the basics, but once I understood, it was pretty fun:)
    You should probably explain a bit better.
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    I read this thread this morning, before Tonypa...

    I read this thread this morning, before Tonypa cleaned up, and it totally made my day;)

    And the game - I think it has great potensial! I already think it's fun, but a few things should be fixed....
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    Read up on php and mysql interaction in flash:)

    Read up on php and mysql interaction in flash:)
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    If your characters are made up by predefined...

    If your characters are made up by predefined movieclips/sprites (as opposed to drawing in flash), you can just save which sprites are used, and the x, y, rotation and scale properties of them to a...
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    Nice game:D Although, I think it would be a...

    Nice game:D

    Although, I think it would be a better game if you should place the least amount of arrows as possible, making it more a puzzle game rather an action game as it is now with the goal...
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    Great work as always Render;) I hope this project...

    Great work as always Render;) I hope this project will be finished, as I cant wait to play it:)

    (Flash is so much funnier than accounting! Oh.. maybe I can combine the two.. Note to self: next...
  8. Replies
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    2,876

    Nicely polished, and good presentation. I like...

    Nicely polished, and good presentation. I like it:)
  9. Replies
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    2,098

    If you don't want people to post code, how do you...

    If you don't want people to post code, how do you want us to help you? :)
  10. Replies
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    Very nice and polished game:) Although, as you...

    Very nice and polished game:) Although, as you say, it feels a bit experimental. I would get a bit more motivated if there was levels, or "waves" that you must overcome. Also, with so neat graphics...
  11. Replies
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    2,575

    Very nice game Sqiuze:) I also got that loading...

    Very nice game Sqiuze:) I also got that loading bug, but a refresh fixed it:)
    Didn't play it all that much, but I liked what I saw:)
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    Thanks everybody:) I would also have liked it to...

    Thanks everybody:) I would also have liked it to be longer, but sadly we didn't have time for that. We should have started earlier with our entry:)

    Who knows, if people like the game, maybe we'll...
  13. Replies
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    The easier way, is to create the xml from a...

    The easier way, is to create the xml from a database with php on the fly, and when adding entries, you just add it to the table in the database:)
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    2,470

    That's why they have a theme:)

    That's why they have a theme:)
  15. A small step towards native 3D support in flash:)

    A small step towards native 3D support in flash:)
  16. MyFriendIsATaco, that was exactly what i needed,...

    MyFriendIsATaco, that was exactly what i needed, exactly when i needed it! You certainly are my friend! I just hope I'm not a taco!
  17. Replies
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    Simple: textboxes in word or powerpoint:)

    Simple: textboxes in word or powerpoint:)
  18. Why create a game to be under 20k, when you can...

    Why create a game to be under 20k, when you can create it easier and better at 60k? We're not on 56k modems;)

    And sure, I like to use movieclips for different character animations. It's one of...
  19. Thread: Economist [Beta]

    by T1ger
    Replies
    24
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    1,078

    Well, it's kinda not-challenging.. you can just...

    Well, it's kinda not-challenging.. you can just click at the top, and he'll run forever, or as long as you click.. Maybe you should add some more gameplay elements? Like powerups, or things you would...
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    A simple solution would be to check if the _url...

    A simple solution would be to check if the _url is wrong, if it is, just do a while (true) {}. The cracker things its a buggy game, and quits trying :)
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    Nice tutorial Render:D If only there was a AS3...

    Nice tutorial Render:D If only there was a AS3 version too.. *hint, hint* ;)

    What I really would like to know, is how you do it in Tank Move.. you use bitmap-thingy there right?
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    Nice achievement (sp?)! :D Haha, not...

    Nice achievement (sp?)! :D



    Haha, not telling you what I was thinking when I read that:p

    Edit: 26k plays atm:)

    One thing though, on the description page on wiicade..
  23. AIR would be better suited for this purpose than...

    AIR would be better suited for this purpose than Flash:) It's adobe way of exe-wrapping, and it looks very promising. I have never used it myself though..
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    Didn't have flash available when I wrote that,...

    Didn't have flash available when I wrote that, and now that I do, I realize there is no COMPLETE property in ProgressEvent. Instead, we have to use just Event. Here's how it will be instead:


    ...
  25. You can buy all my 10 % finished flash games :D

    You can buy all my 10 % finished flash games :D
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