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Type: Posts; User: Zavierr

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  1. Replies
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    221

    Flash5 That helped thanks

    That helped thanks
  2. Replies
    3
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    221

    Flash5 Problem with loop and timer CS5.5

    I have a For loop set up but I want a pause every increment, so I set up the below code using a timer and a boolean variable to try and force the parser (if that's the correct word) to run through 50...
  3. Is there a way to do this? (CS5.5 actionscript)

    Check if a specific object of a class with a specific property exists?
  4. Replies
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    218

    Problems with Flash CS5.5

    https://www.youtube.com/watch?v=134h3l-s6tk

    The video shows the problem. If my project has an error in the code and I run it, the error message only shows for a fraction of a second (not enough...
  5. I didn't explain it well but I found out the...

    I didn't explain it well but I found out the solution but thanks anyway. I put the following line in the constructor code for the missile class:
  6. I need to know when an instance of a class is clicked

    I know how to do this if the object to be clicked isn't an instance of a class i.e.:



    But what do I do if "missile" is a class object? Using above code I get an error because when the project...
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    Problem getting a movieclip to animate

    I imported an image to the stage.

    Converted it to a symbol (movieclip) and exported it for actionscript (for a class).

    Then I edited it and added frames to its timeline with changes on each...
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    Flash5 Couple of questons about errors on CS5.5

    About when you make a simple error and test the movie.

    Does it really have to flash and flicker? It's really irritating.

    I noticed if you don't have text boxes then the output window shows you...
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    Flash5 That's what I ended up doing. It works.

    That's what I ended up doing. It works.
  10. Replies
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    673

    Flash5 hitTestObject but using co-ordinates?

    (CS5.5 AS3)

    I'm trying my first 2D maze game, and when a key has been pressed the code will look to see what object is next to the player. So I want to do a hittest without actually moving the...
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