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loading dynamic jpgs are MX stuff, if u want them in 5 u gotta convert them to swf's, luckyly there's help for u! jpg2swf does what u want automagigally, i forget where to get it, im sure u find it...
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use: eval(trut); that evaluates the variable to code...
u asked a question here, so u cant be all stupid =)
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it probably is something like 234.56, eh? so between pixels, get it? u can get a 3-digit readout with Math.round(x), it rounds up the number to the nearest integer!
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the problem is, while condition doesent allow flash to move on on the timeline to next frame, it stays on the frame u have the while on. use an IF condition in an onclipevent(enterFrame) event...
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use the onClipEvent(data) handler on the clip that recieves the data. (u assingn the receiving clip in the loadVariables part)
onClipEvent(data) {
//THIS CODE GETS EXECUTED WHEN ALL DATA IS...
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Y, and people have watched so much tv, they're gonna stop, cause they got bored..!!
Think before you speak out.
And u seem to think flash is at the end of it's development??
I think u just...
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this must be a bug, cause it works fine on pc...
but it was ment to work on both pc and mac, so if anyones seen this problem before and has a solution or workaround, its more than welcome, the...
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if u decide to use f2s u can use this unmodified:
#!/usr/bin/php
//enables write(cgi), f2s restriction
<? //begin php
//$filename="text.txt";
//$data="test"; //send these from flash(data at...
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in your main, when u load the movies, assign a var to the movies according to the level, then unload by that var
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so u need 7 movies made of intro,mainmovie,outro,
and at the end of mainmovie u have a choise to jump to other sections.
so on the last frame(main) action stop();
and on the button(s)...
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btw, if ure duplicating or attatching the source mc's, add an id var to them at creation.
for(l=0;l<10;l++){
_root.duplicatemoveiclip("mc",["copyofmc"+l],l);
_root["copyofmc"+l].id="copyofmc"+l;...
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sorry, should of course be
_root[icamefrom]].varname=sendbackdata;
S@m
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hi, i dont know id u read the other post i made on your other thread it was the aswer to the header/data solution... but i see no reason why u cannot send multiple variables on one button?
now if u...
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like i said, my first OO code prog... im used to make things up as i go, not plannig thing ahead so much. so now i wrote some functions before hand clearrow and scrolldown, things ill need to manage...
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mystring=header*#*#*data
then use mynewarray=mystring.split("*#*#*");
u get mynewarray[0]=header, mynewarray[1]=data
u can make up your own saparator *#*#*, just make sure it's something that...
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Ok, since no-one else answered, ill try to give some idea i got, assuming i understood anything...
1. make sure u dont have any frames containing that mc where u dont want to, or if its dynamic(ie...
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Umm, yes that is inconsistent, i made it in a hurry, but flash autoconverts the variables, yes? (loose typed langueage) so i didn't pay attention, and it does sometimes stop at 1, just not on the...
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Aargh!
beginning to question my sanity!! for some reason
the first horiz line is overlooked!! the peace stops on second line just fine(ok, at this point thought it could be logical) but it stops on...
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Hi!
Use javascript window.status='your text' ...
the way u call javascript from flash is:
GetURL("javascript:window.status('?#&#%');");
happy flashing
NetSite
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variables are local...
pass them between clip using a path.
_root = the base (level0)
so if alert lies in the main stage ->
_root.alert.f = "your value";
so f inside of alert, that's inside...
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HI!
Create some heavy content in flash. ie 100-200 instances of a clip with a 50% alpha moving around, via ascript...
then use gettimer() to calculate time passed.
so like, if u have 50frame...
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Hi! fear not, as u use php, the doors are open to u.
but to keep thing easy and simple--->
in your flash generatated html put<PARAM NAME=movie VALUE="your...
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thanks a million erlenmeyer!
I don't even have to use setproperty.
Your answer exeeded my hopes by infinity!
My humble bow to you oh master of endless wisdom...
I just can't thank you enough!!!!!!
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Is it possible to send variables from frame actions to
object actions?
I'm trying to set movement=5 on 1st frame/frame actions
and then move mc by the value of movement in it's
object actions.
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