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Perhaps I'm not understanding. The way I have it set up currently:
On Frame 1, when the vial is dragged to the beaker, an if then statement directs it to the frame with that color name. (I've been...
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I am trying to concoct various copolymers in a beaker by adding different acids and diols. I thought I knew how to do this, but now I can't seem to get beyond the first step.
On the first frame, I...
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OK, I realize now that _visible doesn't work the way I thought it did. I fixed that problem by adding that text on the frame where I wanted it (duh). However, I still have a huge problem in that when...
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that worked beautifully, now I have a problem with the next step. After the user drags the yellow vial (yellowFull) to the beaker, the contents of the beaker should turn yellow. That part works. The...
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OK, the vials tip again, but now, according to the reference book I'm using, the substance in the beaker should turn red when I drag the red vial to it. It doesn't--what's up? This is AS2--can't deal...
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How cool for you, just as you responded I got it working! But I'm not quite through the woods yet.
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I want the beakers to dump into the vial when the user drags them. I think I've got that part. But when I added a gray "substance" below the vial, the dumping no longer worked.My intention had been...
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that works great, Fruitbeard! Thank you!
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I've attached the file, it's partially coded. I stopped adding script because it isn't working the way I wan
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hitTest doesn't work at all; at least _droptarget plays the cheerSound at "correct" when hte drag clip is dropped on the correct icon. However, I'd like it to remain where dropped instead of going...
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The following code results in the drag clip (transparencyLeft) returning to X 28 y 0.05 regardless which movie clip it is dropped on--why? The cheerSound does not play if the drag clip is dropped on...
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New problem: getting "Statement must appear within on handler" for
on (press){
gotoAndPlay(2);
}
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help again! now that that's working, I want the subject and body to be populated, as well. Starting with the subject,
on (release) {...
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Thank you thank you thank you--i saw that when I checked the variables and wondered if that was posing a problem!
on (release) {
getURL("mailto:"+MentorsEmail.text);
}
works beautifully
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I was going to send a zipped file, but its only 81 kb
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Duh, how do I post my fla? It has other problems, too, but I wanted to address the email issue first, as that's fundamental.
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I actually started out with the code
on (release) {
getURL("mailto:"+email);
}
however, this produces the error "command line arguments are not valid. verify switches"
Research seems...
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when i use the code you suggested, I get an email addressed to undefined:mad:
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I want users to be able to send an email to an address they supply. In a text entry field (variable=email) they submit an address. But when they click on the button to send the email, an email...
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