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No problem! As I said appreciate the reply and it may help someone else. I haven't used flash in years though so can't even remember what this was for!!
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Thanks...But you're about 3 years too late! haha
Appreciate the reply though. Hope it helps someone else!
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Thanks for this, only now it shows the first button, but doesn't scroll down when you move the mouse!?
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Anyone else any ideas? Need this fairly urgent. Thanks
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See here:
http://www.godesigns.co.uk/misc/nav.html
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I had it like that first, but whilst it works, it shows the bottom button first rather than the top one?
Sorry, I mean it prefers to show the bottom button up rather than the top button down.
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Apologies, the Channels I refer to are literally the text that is on the buttons. The buttons are all then placed in to one movieclip.
When I align them all 0.0 it goes completely mad, see...
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Using this code made by Genesis F5:
// EXAMPLE CREATED BY GENESIS F5 (www.flashkit.com)
stageheight = Stage.height / 2;
overhangy = ((stageheight * 2) - image._height) / 2;...
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Still doesn't appear to be working, having tried both of those. Not sure if i've actually used gparis' code correctly though.
I make a button with the instance name, "button" and my MC should have...
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On the actual button?
on(rollOver){
_root.portfolio.play();
this.swapDepths(99999);
}
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If you've got 3 movieclips, all of which are in the same place, and when you click a button, one of the MC's plays, then you click another button and another MC plays. How do you make it so the last...
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Guys thank you so much. Genesis' solution has just worked a treat.
Thanks for all your help.
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Hi gparis,
Thanks for this, it works, but not instantly. It works, but only after you resize the page.
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So should it be like this:
Stage.align = "B";
Stage.scaleMode = "noScale";
function resized():Void
{
topbar._y = $height - topbar._height
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It's not moving at all at present though. If I place it in the middle of the scene, it's still there when the movie loads and it doesn't move at all. When I do the reverse and align everything to the...
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Thanks again!! You're like my guardian angel of flash at the moment!!
I have put what you've given me and it still doesn't position the top bar at the top of the screen. Here's what I have now,...
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Anyone get any ideas?
Cheers
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That's brilliant now, apart from the fact that it goes in relation to the MC and not relation to the scene as a whole?
Thanks again for your help!
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I've replaced the code with this:
Distance1 = 25;
this.onEnterFrame = function() {
mouse._x = ((_root._xmouse-485)/Distance1)+485;
mouse._y = ((_root._ymouse-600)/Distance1)+600; ...
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I'm using CS4. I've resaved it for CS3 for you. I don't need the MC to rotate, just that I need it to react depending on the user's mouse on the stage and when you see the MC, you'll see how it needs...
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Here's just the mouse.
Cheers
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Thanks, have tried that just and it now and it still moves the wrong direction. Is it worth sending you a file with just the mouse picture in it so you can see how it looks and moves?
Also, is it...
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Right, I don't understand the exact maths of it, so at the moment the mouse is going pretty much all over the place, but it's going in relation to the movieclip and I need it to go in relation to the...
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Ok, I added the closing } to the end of the code and it now works, although it sort of throws the mouse all over the place, completely the opposite direction!?
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