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Type: Posts; User: zaxis
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I'm trying to extend the Array class...
ex.
my_array = new cArray("bob", "cat", "dog");
how do I get the variables passed, onto the actual array?
I tried...
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I have been for the past year building a very large flash mx application (version 6) I would really like to convert it to flash mx 2004, however I have a TON of prototypes, and I get almost 1000...
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can some please explain why
num = new Date().getTime();
trace(num);
the_str = num.toString(8);
trace(the_str);
num = parseInt(the_str, 8);
trace(num);
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var playerrankArray = new Array();
playerrankArray = playerrank.playerrank.split(",");
for(i=0; i<8; i++) {
playerlist.addItem(playerrankArray[i]);
}
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it's because "this" refers to the "LoadVars" object try this instead
myData = new LoadVars()
myData.load("loadvars.asp")
var me = this;
myData.onLoad = function(succes){
if(succes){
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I coded it really quickly, I suggest commenting it out, and if it still works, well delete it ;)
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I took your nam file and copy & pasted it into dreamweaver, because dreamweaver will automatically convert these special characters into web character codes, the flash movie has a check for these...
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I have built many apps in flash that allow you to upload you r own images. I have gotten an upload to work by using javascript and fscommands, but usually I just open a popup HTML page, with the HTML...
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in your ASP page you need to change the "request.querystring" to "request.form"
"quesystring" is used to retrieve GET variables.
"form" is used to retrieve POST variables.
also make sure...
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it's funny you wrote alot more but now I'm even more lost. you have to be more descriptive, like mabe show your xml file, and give an example of the output you are trying to meet.
are you trying...
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can you explain a little better? what you are trying to do?
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ya I think your right, I don't use duplicate as often as I use createEmptyMovielip which does return a reference, anyways here is the final and hopefully fully working code
for (i = 0; i <...
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ops, I copied your code and didn't really look at it here try this
for (i = 0; i < amount; i++) {
var mc = truckList.truck.duplicateMovieClip("truck_"+i, i);
mc.autoPlace(i,3,...
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here is how it is used
newX_Val = truckList.truck._x;
newY_Val = truckList.truck._y;
for (i = 0; i < amount; i++) {
var mc = duplicateMovieClip("truckList.truck", "truck_"+i,...
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here is a prototype I made to accomplish this
// places movie clips in rows and columns
// based off position on for loop
// i = loop num, NOT OPTIONAL!
MovieClip.prototype.autoPlace =...
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ya I think you can, just post the variables to a page on the web that will send off the email, that should work fine. you can also use flashstudio to send emails from executables with out the need of...
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scroll up my example put itialize in the constructor function of a class.
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you have to put it in the constructor like this
//Constructor
function MyClass(Void){
if(MovieClip.broadcastMessage == undefined){...
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simple
myVars = new LoadVars();
myVars.onLoad = function(success){
if(success){
trace("Online");
}else{
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I do alot of printing inside flash, one thing I noticed is flash doesn't print movieclips well if they are inside other movieclips, and masked, printing seems to work perfect when printing movieclips...
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here is a link to a tutorial for making a spell checker inside flash
http://www.flash-db.com/Tutorials/spellchecker/
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I'm real interest in using the flash project feature of 2004, to work on a large application with other people. I read the docs but they really don't tell you much about it. I tried uploading the...
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the way this is done is by first loading your image dynamically into flash, it should be loaded into a movie clip. that movie clip has properties like size, _alpha, rotation you can change. but to...
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textField2.autosize = "left";
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the only things you can do in flash is adjust the brightness, adjust the tint, change the RGB and alpha, and add simple effects like texture and emboss. of course you will only be able to see the...
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