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Type: Posts; User: firoz_dj
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Yes .fla file wil be better to have a look on structuring.
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Can you post your fla here??
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Internet Explorer 6.0.2900.2180.xpsp_sp2_gdr.050301-1519
Update Versions:;SP2;
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Hey...
It is working fine for me here. Buttons (hit) are scrolling with the content.
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lmc_tween.as file is missing.
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Cant understand what u ment by changing registration point. If u want to change rotation or scaling point then u can do it with Free Transform Tool (Q). But if you want to change the graphic...
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Assign an instance name for all the buttons you want not to use hand cursor.
On first frame of your movie write this script...
instaceName1.useHandCursor=false;
instaceName2.useHandCursor=false;...
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You can just right a code on first frame of your movie...
Stage.showMenu = false
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Hey I thought u were talking about video. It is available in export window for video.
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Make different movie clips for each element and then tell those clips to go on a particular frame. It will save alot of your work also.
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You can save your files (traced bitmap or anything else) as swf format (vector) only. And then call those swf files externally using loadMovie.
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There is an option availabel in export window..."Maintain aspect ration". Just turn it off and you will be able to export your movie in your desired size.
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"inv1" should be ur MCs instance name, not the symbol name.
check the attached zip file.
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It happens bcouse of different pivot points on different frames. After placing objects on desired place and angle, dont forget to restore their pivot points (registration pionts)to their original...
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My pleassure sir.
You are welcome.
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My pleasure...
You are welcome.
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Hi...
dont put extra button on top of "Product" button.
I have changed the code of button inside the "mcBtnProducts". Just check it.
code is here...
on (rollOver) {
with...
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select the image in flash library...
click "properties" from context menu...
in property box, next to compression option.. select "Photo (JPEG)"
click "ok"
now check your swf file size.
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preload all the movie and
Try loading all the swf files on 0 depth.
loadMovieNum("main.swf", 0);
That small blink is happening because of your movie on depth 0.
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Hi,
try this...
onMouseMove = function(){
rect._x = (Stage.width-_xmouse);
}
//rect will be your movie clip name
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Yes...
in library panel there is a option. Next to the library title there is a drop down menu button available with loads of option.
From drop down menu, click "selecte unused items". It will...
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Here is a sample file for you
Check the script on buttons and on first frame.
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try this
on(release){
gotoAndPlay("Scene 2", 1);
}
this should work.
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Check the source code of html file, in which you have embeded your swf file.
You will find param values for swf file are listed after embeded tag.
You just have to add a new tag for transperancy...
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on(release) {
loadMovie("one.swf",_root.loader);
}
this should help.
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