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Type: Posts; User: toxic_acid
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put the anim in a seperate MC..
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http://24.189.163.110:3080/tmp/expandmenu.fla
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http://board.flashkit.com/board/showthread.php?threadid=300674
Check that out.. as well as the amass of preloader tutorials..
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yes, saving variables through another lang is an option use.. the GET/POST function to tell values to a program that would save that to file..
Keep in mind you can only execute executables on a...
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if(_root.getBytesLoaded==_root.getBytesTotal){
}else{
gotoAndPlay("preloaderLoop") //make an empty frame before this one and name it preloaderLoop
}
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From Flash5 AS Dictionary:
_______________________________
Syntax:
anyMovieClip.getBytesTotal();
Arguments:
None.
_______________________________
In other words nothing goes in the...
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int((_root.getBytesLoaded/1024)/(getTimer/1000))
this will give you KB/Second
problem will be is that it mesures from the beginnig of the movie.. Assuming that the file was constantly loading, You...
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int((_root.getBytesLoaded*100)/_root.getBytesTotal)
this will give you % loaded
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Put it on a seperate MC..
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No, you cant write to files through flash.
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make a JS function(in the header of the document that loads "holds you page"):
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
function Popup(url) {...
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cool, Thanks.. nice thing to know.
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dunno never tried.. try this: make new dummie(1)(set FPS to like 10) movie
in
frame1: loadmovie("dummie2.swf", "myMC");
frame2: i++;
frame3: gotoAndPlay(2);
also make a new layer and insert an...
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umm never noticed that.. maybe because I only do sounds with AS try mySound.setVolume(100)
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Make a new movie and follow the following directions:
1)make a seperate layer for the AS and name it AS..
2)right click first frame and click insert keyframe. repeat agian so that you have 3...
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to another page like with the browser? this will reset all you var's..
could you show me your swf or something?
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what do you mean by inverse?
myInstace._xscale=-_xmouse;
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try something like this
setProperty("dynaclip" +i, _x = 0);
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nice question.. what do you want to know agian?
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replace the if condition with the one I wrote and change myInstance to the pathe of your instance..
Intead of checking if a particular frame has been load (which I dont think you can do if you are...
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easing the speed you mean?
frame1:
speed=10;
frame2:
[Empty]
Frame3:
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if((myInstance.getBytesTotal>0)&&(myInstance.getBytesTotal==myInstance.getByteslLoaded)){
}
that should do it.. umm I have "myInstance.getBytestotal>0" because if flash didn't get time to check...
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on (release) {
loadMovie("updown.swf", "inviso");
inviso._xscale = 50;
inviso._yscale = 50;
}
you forgot to put '}' (: and also you do need quotes around inviso as I did..
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//load into an instace with
loadMovie ("myMovie.swf", "myInstance");
//then this scales both x and y to 50%
myInstance._xscale = myInstance._yscale= 50;
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