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  1. Replies
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    put the anim in a seperate MC..

    put the anim in a seperate MC..
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    here you go..

    http://24.189.163.110:3080/tmp/expandmenu.fla
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    http://board.flashkit.com/board/showthread.php?thr...

    http://board.flashkit.com/board/showthread.php?threadid=300674

    Check that out.. as well as the amass of preloader tutorials..
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    yes, saving variables through another lang is an...

    yes, saving variables through another lang is an option use.. the GET/POST function to tell values to a program that would save that to file..

    Keep in mind you can only execute executables on a...
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    if(_root.getBytesLoaded==_root.getBytesTotal){...

    if(_root.getBytesLoaded==_root.getBytesTotal){
    }else{
    gotoAndPlay("preloaderLoop") //make an empty frame before this one and name it preloaderLoop
    }
  6. From Flash5 AS Dictionary:...

    From Flash5 AS Dictionary:
    _______________________________
    Syntax:
    anyMovieClip.getBytesTotal();
    Arguments:
    None.
    _______________________________
    In other words nothing goes in the...
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    int((_root.getBytesLoaded/1024)/(getTimer/1000))...

    int((_root.getBytesLoaded/1024)/(getTimer/1000))
    this will give you KB/Second
    problem will be is that it mesures from the beginnig of the movie.. Assuming that the file was constantly loading, You...
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    int((_root.getBytesLoaded*100)/_root.getBytesTotal...

    int((_root.getBytesLoaded*100)/_root.getBytesTotal)
    this will give you % loaded
  9. Replies
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    Put it on a seperate MC..

    Put it on a seperate MC..
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    545

    No, you cant write to files through flash.

    No, you cant write to files through flash.
  11. make a JS function(in the header of the document...

    make a JS function(in the header of the document that loads "holds you page"):
    <SCRIPT LANGUAGE="JavaScript">
    <!-- Begin
    function Popup(url) {...
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    cool, Thanks.. nice thing to know.

    cool, Thanks.. nice thing to know.
  13. Replies
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    an experiment

    dunno never tried.. try this: make new dummie(1)(set FPS to like 10) movie
    in
    frame1: loadmovie("dummie2.swf", "myMC");
    frame2: i++;
    frame3: gotoAndPlay(2);
    also make a new layer and insert an...
  14. Replies
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    541

    With PHP..

    With PHP..
  15. Replies
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    umm never noticed that.. maybe because I only do...

    umm never noticed that.. maybe because I only do sounds with AS try mySound.setVolume(100)
  16. Replies
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    Make a new movie and follow the following...

    Make a new movie and follow the following directions:

    1)make a seperate layer for the AS and name it AS..
    2)right click first frame and click insert keyframe. repeat agian so that you have 3...
  17. Replies
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    to another page like with the browser? this will...

    to another page like with the browser? this will reset all you var's..

    could you show me your swf or something?
  18. Replies
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    416

    what do you mean by inverse? ...

    what do you mean by inverse?
    myInstace._xscale=-_xmouse;
  19. Replies
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    try something like this ...

    try something like this


    setProperty("dynaclip" +i, _x = 0);
  20. Replies
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    nice question.. what do you want to know agian?

    nice question.. what do you want to know agian?
  21. Replies
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    replace the if condition with the one I wrote and...

    replace the if condition with the one I wrote and change myInstance to the pathe of your instance..

    Intead of checking if a particular frame has been load (which I dont think you can do if you are...
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    easing the speed you mean? frame1: speed=10;...

    easing the speed you mean?
    frame1:

    speed=10;

    frame2:

    [Empty]

    Frame3:
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    if((myInstance.getBytesTotal>0)&&(myInstance.getBy...

    if((myInstance.getBytesTotal>0)&&(myInstance.getBytesTotal==myInstance.getByteslLoaded)){

    }

    that should do it.. umm I have "myInstance.getBytestotal>0" because if flash didn't get time to check...
  24. Replies
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    on (release) { loadMovie("updown.swf",...

    on (release) {
    loadMovie("updown.swf", "inviso");
    inviso._xscale = 50;
    inviso._yscale = 50;
    }


    you forgot to put '}' (: and also you do need quotes around inviso as I did..
  25. Replies
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    //load into an instace with loadMovie...

    //load into an instace with
    loadMovie ("myMovie.swf", "myInstance");
    //then this scales both x and y to 50%
    myInstance._xscale = myInstance._yscale= 50;
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