Make sure the actions are on Frame 1 and cover all frames on the root timeline.
This will make sure the same var is used across all the frames.
Also when...
You already have the mouse control set up all you need to do is set it to rotate constently at the speed of the world, which is controlled via the spinSpeed varible.
You currently have the spinSpeed...
The easiest way would be to use the ._name function.
The issue with this is it will call what ever the rollover is set on which would be the holding mc in 99% of cases.
Creating a rollover for each...
There is a few methods. - Guessing you wish to keep the list component and xml for the choice.
Your request seems to be asking 2 different items.
One - is having items on different frames
Two - is...
I've not experienced this myself, though I have just done some testing, and have found this to be true.
I have done some research into the matter, the issue doesnt appear to just be with the...
I cannot speak for KoolMoves, as never heard of let alone used, but if its any help the as2 method would be.
Test 1 being the Car
Test 2 being a holder for where the image is being called in
Looks good depends if he is referring to real day of the month or just from a var of his own.
One warning RaynbowzRule.
If you are basing off the real day in the month, the functions run off your...
Now where to start.
I have an image which using transparency level 1% and 0%.
I need to create a hitTest in which the character hitTests against either the 0 or 1% alpha channel.
Wow I need to sleep its way to early, urm I think I know your need, try an inelastic collision in 2 dimensions.
If you get stuck gimme a message and I will give you a hand, anyway 6am = bed.
I dont thing this is possible using AS2 alone.
As3 has a load and save option for other format files and may be possible there there are ways round though.
The following site has a download...