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Type: Posts; User: Red2034
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I have a quiz set up pulling xml data in:
<?xml version="1.0" encoding="UTF-8"?>
<document>
<intro><b>Introduction & Instructions</b></intro>
<desc>Description can go here</desc>
...
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This is starting to work better:
if (this.A1D4.A1D4text.text.charAt(0) == "*"){
trace("success");
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Anybody see an issue with the code block below?!?!?!
AS2 , and I have double checked the names. I am feeding in xml text to a button then trying to check to see if the button has '*' as first...
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I would like to build XML driven vertical buttons that resize to a total ( If I have one btn it will be 100%, if I have three btns they will be 33.333% - 4 btns will be 25% each and so on - hope that...
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I am loading and parsing xml data in an includes.as - but the only frame it seems to populate with dynamic data is the same frame the #includes is on... I have many other frames all with MC.Textboxes...
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I am trying to re-purpose the CC btn in a Captivate 5 skin:
SO I have updated the btn image and added the btn code
pbcCC_mc.addEventListener(MouseEvent.CLICK, callLink);
function...
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I embedded the numbers and it seemed to work - thanks everyone for the help!
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I should explain a bit more - It only bounces around in the Articulate wrapper.
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It moves about 5-10 pixels left then right and then sometimes up and down?!?!?! about 1-2 time a second.
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Great that worked! but now the dynamic text field bumps around as its counting down. It is fine when I view the swf by itself.
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I have found some code that uses _root.
//_root.createTextField("timer", _root.getNextHighestDepth(), 5, 0, 100, 25);
_root.myMinutes = 10; //set to number of starting minutes
_root.mySeconds =...
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nobody knows this one!!! I figured someone would have run into this prob before?!?!?
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when I launch the swf the mp3 plays but when I launch the html it is not... ugh need help!
function showPage() {
stopAllSounds();
_level0.ui.content_area.content.loadMovie("modules/"...
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I am posting text from an XML doc to many text fields I have on a page... and this is working fine, but I have one text field that needs to repopulated if a GUI button is pushed. The function the...
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I am using this code on the first frame:
preloadbar_mc.onEnterFrame = function(){
if (!this.target) return (0);
var loaded = target.getBytesLoaded();
var total = target.getBytesTotal();
...
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function showPage() {
stopAllSounds();
_level0.ui.content_area.content.loadMovie("content/" + contentItems[currentContentItem].attributes.FILENAME);...
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function showPage() {
stopAllSounds();
_level0.ui.content_area.content.loadMovie("content/" + contentItems[currentContentItem].attributes.FILENAME);
loadTxt(); //the line above loads the...
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After digging a bit deeper on capabilities, I dont see a browser detect, cookies enabled, computer memory, processor, color depth, or pop-up windows enabled?!?!?! am I just out of luck with these?
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Can flash detect monitor res, or any other system resources (processor speed, browser, pop-up blocker, memory, etc.)?? I know there are secutity issues, but i would like to create a detect/launch...
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Yours is working better....!
Now I need to finish the myFunction() part: Im getting it to pop the terms.swf but its not loading the gloss.xml info....is there a better way to have the term in...
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Bingo flammingo --- Now - step #2
Do you know of a tutorial (or can you help with) that will show me how to cross reference the content.xml with a glossary.xml. Meaning that I will like to load...
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Im getting errors on export as MX but here you go.
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ok - but still not working - I am posting my test files....
Thanks for the help, hope you see the issue
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ok - so I am loading XML and then trying to search and replace some of the text: see below for code (this is after all the xml load stuff....). It is not effecting the xml after loading?!?!?!? please...
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function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild.nextSibling;
bodyText = xmlNode.attributes.body;
popupNu = [];
popupTitle = [];
popupBody = [];
total =...
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