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Type: Posts; User: DigitalDino
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Very nice.
Like the fresh cartoon style :)
Few problems with the game but I guess you know about them as they seemed obvious ones.
Maybe adding a dog to the mouse pointer via Drag Movie...
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Thanks for the stats rsnail.
I was wondering about the penguins. Great job there!
DD
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I want to to know how graphic designers who had just managed to get away with some action scripting in F4, will cope with the new language update ;)
DD
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ok...will just go for that.
I think last time I used GetTimer I did it a bit messy and found it a nightmare to work with it.
I'll need to work on a generic thingy I can use to just drop in and...
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Can anyone tell me which method of implementing a timer in Flash is less CPU intensive so it doesn't interfere with anything else playing.
The two methods I know of implementing a timer are:
a)...
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MadSci, it's because we're all sick puppies who make Flash :)
I'm making a new game, "Steal The Lollipop from the Kids" where you have to take as many lollipops from kids running about a...
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It looks nice.
Now how do you play the game :)
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I'm planning to make either a Zelda type game or a Pokemon/Virtual Pet game in Flash.
The design starts sometime this week and then Flash works starts later.
I'll keep you all posted.
DD
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Good luck in the new job!
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I dont think you can get around this. If you have one key pressed and then press another one. It stops the previous check :(
Maybe in the next Flash version, MM will add this.
In platform...
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;)
Didnt see that problem with setting index to 1 every loop. That's a problem too.
Good luck in fixing it
DD
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You can play a movie clip in reverse by something like this ( note the code will be incorrect but you'll get the idea )
Target MC to play backwards: PlayMe
Create another MC with 2 keyframes:...
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Set Variable:"index" = "1"
If (index < 3)
Go to and Play (1)
Set Variable:"index" = "index + 1"
End If
You need to remove some quotes:
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Yeah, I really like the game. Pity I'm so rubbish at it.
Interesting to find out about your collision method as I thought you did reverse collision detection ie check for collision against the...
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For controlling time in games, what do most people do?
Do you:
a) use GetTimer OR
b) use looping movie clip
It seems that in a game I'm using I've ended up using both but from what I can...
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you ;) really :) love ;) your :) smileys, bell_maker
DD
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Yeah, cheers for your input.
Think I'll go for a global variables movie at level0 and then local everything else.
Should make it easier if I want to move movie clips about etc....but why I...
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Hiyas,
How do you all store your variables / functions in games?
I'm trying to make it object based wherever possible.
I was reading some tutorials from Colin Moock and he keeps all...
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