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Type: Posts; User: deniel87
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HELLO
I'm printing a sequence of photos to make a rotoscopy but I can't find a way of printing a page number or file name for each frame.. does any1 know how can I add a numeration to be printed?...
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weird... now Ive realized that it's working in firefox but doesnt work in explorer yet...
sill need help :S lol
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nevermind
I solved it.. I changed the name of the frame to "FrameA" and then changed the script too and it works.. there's something wrong with the "mainFrame" name
thanks anyways
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Can anyone tell me why this is not working?
I have an html page with two frames: leftFrame and mainFrame
the leftframe contains a set of buttons each with this script:
on (press) {...
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is there any way of deleting the voices of a song??
is there any special program ?
Because I want to get music for Karaoke but the midi files I've heard are quite dull.
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hey, I tried this:
onClipEvent (enterFrame) {
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
porc = 100/totalbytes*loadedbytes;
if (porc == 100) {
...
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this script doesnt work, why?
onClipEvent (enterFrame) {
loadedbytes = _root.getBytesLoaded();
totalbytes = _root.getBytesTotal();
if (totalbytes == loadedbytes) {
...
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that mistake u pointed is right, but it isnt the main problem
here's the code again:
onClipEvent (enterFrame) {
loadedbytes = _root.getBytesLoaded();
totalbytes =...
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why doesnt this work???
I have MC1 in the first frame (which is stopped). Inside MC1 there is MC2
MC2 has the following script:
onClipEvent (enterFrame) {
loadedbytes = getBytesLoaded();...
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check this game:
GAME
I've been trying to make something similar using flash but I just cant. How would u do it???
My main problem is that the game becomes VERY slow when I try making each "fly"...
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someone wanted the same I do, but nobody answered:
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There is a sound usually used when there is a happy situation and suddenly something unexpected happens and the happy music stops... something like a disc scratch for example when someone is playing...
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that helped me a lOT many thanks
but now Ive got another question, how did u make the viking fall exactly on the floor??? I tried making a ball and checking its y position to make it stop falling...
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never mind, I solved the jumping problem, but I still can't figure out HOW TO MAKE THE BALL STOP EXACTLY WHEN IT TOUCHES THE FLOOR I dont want it to go behind it.
Help please, check the updated *fla
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remember the viking game?
I'd like to know how did u do to disable moving left when u've jumped right... I mean, when u jump, and in the air u press left, the viking moves left, but if before...
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ok that was useful, however I go back to the questions:
the first one is half answered but what about the other??:confused:
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I started a simple movie using gravity. Check the fla file.
I'd like to know two things (initially):
1) Why does the little ball buries itself in the grass? how can I avoid it?
2) I know why if I...
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hehe Ive just dicovered you can go through the white plataform and jump on the one which is "in front" of it. How did u do that?
sorry, I know I can be annoying cause I know only basic AS:(
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honestly, I think the viking is great, it reminded me of the Lost Vikings game (have u played it?).
Anyway, I wanted to know about that thing u call PIXEL ART... is it drawing something pixel by...
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this has prooved too complex for me.
I'd like to understand at least one of the firs codes posted and I just ask any1 with a teacher's soul and a lot of patience, to explain it to me :D
the code is...
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hey, is it possible to create a variable or sth that contains the names of different MC and then apply a property to the variable that will consequently be applied to all the MCS???
I mean sth like...
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what I mean is that 8,9,2,4 they are all numbers
If N="any number" then N=4 and also N=2 and N=6
Is this possible?
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what I want is to be all the numbers, not just one of them... I want to make it so that is I ask if N is equal to 9, the answer is true and if I ask if N is equal to 4, the answer is true again
And...
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is there a way of seting a variable to be any number?
for example
n= real numbers
or
n=infinite
or
n= any number between 0 and 999
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