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  1. Thread: Var Speed

    by peejaroni
    Replies
    3
    Views
    865

    onClipEvent(load){ counter = 10 }...

    onClipEvent(load){
    counter = 10
    }
    onClipEvent(enterFrame){
    if (hitTest(_root.enemy)==true){
    if(counter == 10){
    _root.health.text = Number(_root.health.text) - Number(1)
    counter = 0
    }else{...
  2. Thread: Filters

    by peejaroni
    Replies
    1
    Views
    775

    Or even better how to remove a glow added in that...

    Or even better how to remove a glow added in that same way.
  3. Thread: Filters

    by peejaroni
    Replies
    1
    Views
    775

    Filters

    Hello everyone,
    I have a movieclip with a glow filter added through the filters window, but I want to be able to simply decrease the strength and blur of it with actionscript without creating a...
  4. Replies
    4
    Views
    546

    I'm not sure if I understand what you mean, when...

    I'm not sure if I understand what you mean, when I set it up to redraw the grid each time it lagged even more.
  5. Replies
    4
    Views
    546

    thanks I"ll go try it out now.

    thanks I"ll go try it out now.
  6. Replies
    4
    Views
    546

    [F8] Drawing a Grid

    Hey Everyone,
    I'm trying to get a nice grid in the background of my game like this, but when I just draw it in flash I end up with tons of lag. If I draw it in photoshop and move it in it has the...
  7. Replies
    8
    Views
    1,698

    put up what you have so far so I can look at it...

    put up what you have so far so I can look at it because I'm not sure what you mean.
  8. Replies
    8
    Views
    1,698

    u need it to be _root.arrowleft_mc.gotoAndPlay(2)

    u need it to be _root.arrowleft_mc.gotoAndPlay(2)
  9. Thread: random

    by peejaroni
    Replies
    7
    Views
    602

    Is math.random() faster or is it just cleaner?

    Is math.random() faster or is it just cleaner?
  10. Thread: random

    by peejaroni
    Replies
    7
    Views
    602

    what does deprecated mean? I've always used just...

    what does deprecated mean? I've always used just plain old random()
  11. Thread: random

    by peejaroni
    Replies
    7
    Views
    602

    I'm not sure what you mean, but... x =...

    I'm not sure what you mean, but...

    x = random(10)
    if (x == 1){
    b._alpha = 100
    }
  12. I think you need to declare the variable...

    I think you need to declare the variable "placeable" in the load statement.
  13. Replies
    5
    Views
    797

    what mneil is remembering is something more like...

    what mneil is remembering is something more like this.

    if(obj1.hitTest(obj2._x,obj2._y,true)){
    action!
    }
    I don't remember whether the boolean statement ( flash calls it a shapeflag or...
  14. Replies
    1
    Views
    418

    the line is a drawing api type of thing...

    the line is a drawing api type of thing...
  15. Replies
    8
    Views
    1,861

    I thought that that was a great idea! I don't...

    I thought that that was a great idea!
    I don't know if this is possible (It probably isn't) but it would be better if you let people upload their own images.
    It wasn't like making a game in flash,...
  16. Replies
    1
    Views
    418

    [F8] Move on a line

    What code would make a player to draw a line, and then have a movie clip walk on it... kind of like line flier.
    Thanks for your help.
  17. Replies
    15
    Views
    832

    The most important thing for a flash game should...

    The most important thing for a flash game should be creativity. If you make a basic game that is on a consul, it will probably be higher quality, or if it is a copy of a different flash game, yours...
  18. thanks both of you, I will try the game with out...

    thanks both of you, I will try the game with out the shake when you fire.
    Also thanks for pointing out my capitalization issues with MIssiles and missiles. (I hope that is what you meant, they still...
  19. Replies
    214
    Views
    104,978

    you can do multiple things, what I would do,...

    you can do multiple things, what I would do, which may not be correct, is:
    Inside the original "bullet" movie clip, right click, and hit actions, and then add this code
    onClipEvent(enterFrame){...
  20. I can't believe I didnt think of that already. It...

    I can't believe I didnt think of that already. It shall be done.
  21. I don't know what that meant :D If you keep up...

    I don't know what that meant :D
    If you keep up those shinanigans I'll have to IP block you ;) (although I assume you can get around that somehow)
  22. Thanks for the input. The backround moving around...

    Thanks for the input. The backround moving around happens when an explosion goes off, or you are hit. I added this to be like a rumble effect. (I like it enough to keep it.)
    I don't know why...
  23. Ok, I'm uploading my newer version, I just...

    Ok, I'm uploading my newer version, I just coppied all the encryptageness into it. Try and hack this thing.
    I lowered the volume for the sound, tell me if it is about right.
    p.s. Do people think I...
  24. ok... maybe I should add some encryption or...

    ok... maybe I should add some encryption or something :( i also plan to turn down the volume of the explosion. I always have my speakers at their lowest, and I guess not everyone does that.
  25. Thanks for the input... actually the first one is...

    Thanks for the input... actually the first one is a test I did, and I decided to leave it in to make others feel inferior! }:D
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