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Type: Posts; User: Kianis
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Feels like coming home :)
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Wow, what an honor! That is absolutely AWESOME! :D
Thank you BlinkOk, I hope I get the million too.
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Thanks a lot guys! :D Anyone going to the IGF/ GDC by the way? I'd love to meet up!
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Thanks Captain! :D I'm so very, very proud.
And I could definitely not have done it without you guys! FK is the sh-t!
I'm studying to become a professional game developer meaning I'm kind of...
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_Ric_: Cool! I didn't know that. But yes, I want to do the maths myself if I can.
I still can't get this to work :( I wrote this example program (AS2), paste it on the first frame,
or just look...
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Best Independent Game of the year was well deserved. No matter how much
I love Braid, World of Goo is just so innovative, polished and perfect in every aspect.
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Thanks for all the answers!
Because applying delta time to the equation like that will change
the percent by which the value changes each frame.
Changing a value 3% ten times in not the same as...
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Hey guys,
Let's say I have a sprite that I want to "ease" to a target
sprite.x += ( target.x -sprite.x ) *0.9;
What I can't get my head around is how to do this while being...
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Thanks Blink, but that's not what I'm really after, I'm not going to embed
it into a web page.
All I want is a way to detect when the flashplayer (standalone) window has
been resized, while...
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Sorry I'm a bit confused. I want it scale, yes. The problem is
that I want the background the be pixel perfect, which is easily done
since it's a repeating pattern. The idea was that whenever the...
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Oh, ****. :( It's strange that it works in the IDE though.
I want to redraw the background and reposition all the entities
when the movie is resized (it's going to be downloadable only) so
you...
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It doesn't even trigger in the IDE :(
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Apparently it works if scaleMode is set to NO_SCALE, but I want it to scale. Event.RESIZE is supposed to be triggered whenever the flashplayer window is resized, right? So it shouldn't matter what...
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Do you mean to actually close down the flashplayer? Then it's
fscommand ( "quit", true );
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Why won't Event.RESIZE trigger through the standalone flashplayer (v 9.0.115.0)?
This snippet works fine in the IDE.
stage.addEventListener ( Event.RESIZE, resize );
resize ( null );
...
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The tar one was really neat! Is it a white drop shadow or how does it work?
Cool stuff!
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Very cool! We need more of these things on the internets! :D
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I guess this is where we disagree, in my opinion AS3 is better in every way.
It is not harder -- it is logical, structured and organized. Instead of memorizing
weird commands like...
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I'm with malee on this one. AS3 has brought only good things to flash, making it "proper" and OOP is a huge time saver for me, every time I go back to AS2 it slows me down. Just the other day an...
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Maybe this is what you're looking for?
http://www.permadi.com/tutorial/raycast/rayc7.html
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Render, the idea of manipulating time has been done in a lot of other games, that's true, but I haven't seen any game at all with as well-designed puzzles as those in Braid. My personal favorite is...
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Yeah, I guess with a bit of tweaking that would look great. Thanks, it was an interesting problem
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Ah I see, thanks for explaining! That's very clever!
edit: A follow-up problem: Is there any easy way to make sure the arm doesn't bend inwards?
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Interesting thread! Would you care to explain a bit more about the flexion
force part? What is that? Is it an angular constraint between every other node?
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I'm in a computer game development program (three years, one year to go) but I do a bit of freelance and also I've worked quite a bit at an agency which builds web campaigns, communities, advertising...
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