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Type: Posts; User: Bluestribute
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O.K., fix it if it's my coding than.
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What the. Everything is how it is supposed to be. Is Flash CS3 THAT glitchy? I mean, it's the variables that NEVER WORK! It's the bird telling the poop what to do (it's a dodging game) and nothing...
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That's… simple. I think I'm gonna try this with my game I am making in my spare time! But the random values…
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Thanks. I would rather understand it than copy and paste it. It's loading as I type!
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No… haven't had to use them yet… though I saw a tutorial on Newgrounds that was arrays. Haven't seen it either though… though I do know about them and how they store stuff
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That's cool. Thanks! As in, now it's working! Just need to make it more realistic, but it isn't changing the values anymore. Think I can also add the other stuff
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I put this code on a clip:
if (_root.score=7){
_alpha=100;
}else{
_alpha=0;
}
But now the score never changes. It stays at 7. I deleted it because without that code my game works...
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How would you code this? I'm not familiar wit programming arrays (though I do kinda understand).
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Would that give each variable a different number?
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That would be it, but is there a way for all 5 variables to have a different value?
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Finally, I thin k I can finish this game cause someone decided to help! i need 5 variables to have different, random numbers 1-5. Than, when you click one of the buttons, if the variable has a...
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I have been trying to get the answer to this forever! I have a string with 5 variables- num1, num2, etc. Now i want a MovieClip to know what each one's values is. I.E. num1 = 3 so the third MovieClip...
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Is there a way to do it using variables not strings?
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I have 5 variables. I want each variable to be a different number 1-5 onClipEvent(load){. How can I do this? I tried using a big If((not…){ }else{
code and var nums = [1, 2, 3, 4, 5];
for (var...
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I don't even know what's wrong. Ive tried everything. I just wanted a simplegame right now, add on later, but the score is really bugging me.
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O.K., now I just need it to wait 1 second. This is what i have:
if (time>0){
time -= 1;
_root.timer = time;
}
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I've been trying to find just a simple countdown clock. I just don't know the code for it. It's the only thing I need for my game, and I'll be done. Thanks!
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If I want buttons that only will switch to lets say… down when clicked under a certain condition, and stay down, how would I do this, and would I use a button, graphic, movieClip?
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I've never done menus before, and tried a help menu. I use the _root.gotoAndStop(3) to get there (of course with the on(release) etc) and _root.gotoAndStop(1) to get back. That isn't working :(. Not...
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Is this even possible? And I was looking around, and I thin kit would be like a motion tween? But than looked at another .fla file (thanks creator of sorting hat) and it seemed a lot of frames still!...
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I don't know how else to say it except that (it comes from Scratch :) ). Anyways, I've been away, and lost some Flash knowledge. I know this sounds dumb, but I'm a noob (which is why I'm here): How...
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"
Coding, ideas, games to show, all game development aspects will be discussed here." Pretty sure it's coding and ideas
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here's where I got my start, and kinda ask questions using it. It takes all the codes and syntax in Flash, and creates "lego pieces" out of them (you drag and drop them to create stuff like in...
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Thought so… wasn't sure though…
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