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Type: Posts; User: webdreamer
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Yes and still jack of all trades. Handy to have something to fall back on when times are quiet.
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Good to see some folks still floating around FK:thumbsup:. 15 years:yikes:. Are we all still doing flash? I was doing regular flash work until the last couple of years. Doing more work these days...
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This thread is over 4 years old. Do you really think help is still need after all this time?
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Check this out. It maybe what your looking for.
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http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS2E9C7F3B-6A7C-4c5d-8ADD-5B23446FBEEB.html
Also
http://www.scotflash.co.uk/blog/?p=19
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This may save you some money
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Is there a particular reason your exporting to .mov?
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I smell decompiled swf code. :shhh:
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garysoliman did you create any of these flash games?
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You make money by selling your games or building games for companies.
Seeing all those ads on your site is an immediate turn off. For me there is nothing new here that is not up there with every...
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First thing you need to do is bin all those ads!
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Sometimes when using absolute urls this can cause it to break]
For example pathString = "http://www.somedomain.com/somescript.php"
this will work if you are accessing the site via...
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Is the swf and php file on the same server in the same folder?
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Maybe it was something you took out the file before making it available for download?
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It was only exporting to something like 4kb so that was very little to test on. I imported a couple of heavy images to bump up the swf size then tested the preloader. It work just fine starting at 1%
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Here is an AS3 example form that i h ave on my blog.
It also have the as2 version as well so that you can see the difference in the coding.
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Are you trying to do this in AS3? As you have posted under AS3
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Sorry to jump in but if using attachMovie then you should use removeMovieClip
my_btn.onPress = function(){
for(a=0;a<i;a++){
removeMovieClip(_root["marker"+a]);
}
i =...
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Are you able to post the fla so i can take a look?
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Have you get anything in the library set to export in the first frame?
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You can use MovieClip(parent)
MovieClip(parent).gotoAndPlay("Clip1");
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Hi that is happening because somewhere in your code math ceil() or round() is not being used to round the mask width and height to the highest integer value.
I changed
maskWidth =...
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You need to use addChild()
So you mc in the library has a linkage id of "char1"
The the code would be
var mcChar:MovieClip = new char1()
addChild(mcChar)
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