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Type: Posts; User: jtslee
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In "movN" .fla, I have a movie called "timer". In "timer", i have 1 frame w/ the long codes. Then I went back to movN and drag the "timer" movie clip onto the stage. And I make sure the "timer"...
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I check the instant of the "timer" and it's is a movie clip.
How come?
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I need to my movie "movN.swf" to go back to
"7thfloorplan-3test" if the mouse idle for 60 sec or more
I put the following script in a movie clip (1 frame)called "timer" w/ the following script:...
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hi
Is there a way to load a swf file based on the idle time of the cursor.
For example, if the mouse movement is idle for 2 mins, i want the movie to load a swf file.
thanks
john
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Hi,
Is there a way to load a movie based on the idle time of the mouse movement?
john
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hi
Since you work with time. I will like to ask you a question. I want to load a move based on idle time of the cursor. Is it possible to do so?
If the mouse movement is idle for 2 mins, i...
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wakkoguy
Since you work with time. I will like to ask you a question. I want to load a move based on idle time of the cursor. Is it possible to do so?
If the mouse movement is idle for 2...
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Is there anyway to tell movie to load a swf file if there are no mouse movement within a set amount of time?
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hi,
Thanks so much. Do u have an email..where I can sent your this 2 movies..and let u take a look. What you suggest is not working.
my email is jlee@ilx.com
john
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hi,
Thanks so much. Do u have an email..where I can sent your this 2 movies..and let u take a look. What you suggest is not working.
my email is jlee@ilx.com
john
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APS,
Thanks so much. Do u have an email..where I can sent your this 2 movies..and let u take a look. What you suggest is not working.
my email is jlee@ilx.com
john
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I need help..please
MovieA:
I have a button w/ the following script
on (release) {
loadMovieNum ("movN.swf", 1);
_level1.gotoAndStop("NormanE");
}
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I need help..please
MovieA:
I have a button w/ the following script
on (release) {
loadMovieNum ("movN.swf", 1);
_level1.gotoAndStop("NormanE");
}
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typo. I meant it did load movN and jump right to play the normanE frame
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Thanks! But i don't quite understand. There are actually other frames before the NormanE frame and after. When I click on the button the second time, it didn't load the movN and jump right to play...
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I need help..please
MovieA:
I have a button w/ the following script
on (release) {
unloadMovieNum (2);
loadMovieNum ("movN.swf", 1);
_level1.gotoAndStop("NormanE");
}
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I fixed it..by taking out the stop out of the first frame of Movie B. The problem now is that it will play thru all the frame labels I have in that timeline. How come ...
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Ok. I first want to thank everyone who wrote back trying to help me. After look at this for 2 days..I am able to blow my head off. LEt me once again try this...and be more specific on the problem...
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You are great. It plays now when i release the button, but it disappeared..right away. I put stop at the end but it didn't help..
on (release) {
unloadMovieNum (2);
loadMovieNum...
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Any one know why it will not play the frame "NormanE". This is the script I put in a button.
on (release) {
unloadMovieNum (2);
loadMovieNum ("movN.swf", 1);
...
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XFM,
Thanks so much. I tried it but it didn't work. MovN get load up fine. But it never went to play the special frame.
Please help.
john
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I have a button in movieA which loads up movieB, but I am unable to tell it to play a particular framelabel in movieB. Is it possible to achieve that? Please help
Here is the code I have on the...
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