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Type: Posts; User: digitaldraco
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My main use for flash is file compression. It's very useful even for the simplest thing like a single jpg. If you take a jpg and import it into flash, set publishing quality to high, publish and...
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I've been reading through all the pages in this thread(17 now isn't it) and I've seen alot of wish's for flash to support 3d and text effects. Based on this and a couple of annoyances and other...
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They do have the ability to resize text boxes. Just click on the text tool and then click(don't drag) anywhere on the screen and type. I agree with the shadow for sure.
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clickryan,
I was browsing through the recent post and I found yours. I hope that I'm not too late. I would be happy to do the work for you. It's not that hard to stream it and as you say, it should...
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I've been a member of this Flashkit board for about a month now. Through this time I have been very greatful for all the help from the Flash Community. However I have started to notice a certain...
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It is action script from Flash 5...
~Draco
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Actually I'm the one that posted the earlier one that evildrome_boozerama was referencing to. It's actually quit simple really. Here's the code and an explanation:
<i>
// Put this variable in the...
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Yes that is what returned in my function. That is also the 'True Reference' that your looking for. It will always update itself so that you'll always have a 'True Reference' whenever you load/unload,...
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I ran into the same problem about a week ago. Here's what I did to fix it.
First on the movie that was loaded dynamically I set the following code in the first frame:
<i>m_n = this._target;</i>...
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Just buzzing in so I can keep posted on this.
Thanks for letting me watch.
~Draco
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That actually has been my quest for the past week. Here are my conclusions.
With Flash 5 you can use swapDepths to great effectively using static movie clips like below.
<b>A working example of...
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Check in the jobs section of the board if your serious about hiring someone.
http://www.flashkit.com/board/index.php
Draco
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I would be very interested also in the 3d engine if you can do it. Also I might be able to help with the fla. Could you please provide a link to it.
Draco
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Thanks for the code Ahab. I tried that but it didn't work. It did however work if I did this:
m_n = this._name;
temp_l = this._name;
temp_l.toString ();
m_l = temp_l.substr (6);...
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Does anyone know how to make the property _level into a string so that you can manipulate it? Here's what I've tried so far:
m_n = this._name;
temp_l = this._level;
temp_l.toString...
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To the first problem you could use something like:
verTextBox._width = varText.length
That should make the text box the exact size of the typed text. Or you can just make the box a multi-line...
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Not sure this is what your doing but try this:
x = 1; //or what ever dynamic number appears here
array = new array("who","cares","blah");
trace(array[x]);
This should print out what ever...
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I'm not sure this will help but I'm currently working on some code that is going to use swap depth. The basic idea of the code is below:
function add_cascade (file) {
c_l++;
c_n =...
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