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This should be simple... I want to create a loop to create a duplicate text field. Each field calls on a numbered vairable (or array element) for its data to display. No matter how I write this, all...
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I am trying to create a looping display text. The goal is that each loop creates a new MC and the MC shows a specific variable (or array element).
I have tried this with text buried in an MC,...
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My goal is to reveal an image square by square. I have written a function that duplicates the instance of an image and the mask, set the X & Y of the mask for each loop and set a loop. Each duplicate...
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This si drving me nuts...
I have a dynamic text field that I want to move accross the screen and change the alpha on the time line. I can get the field (as an MC or not) to move, but as soon as I...
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This code is to create a vector item by code, then duplicate that item into different levels, and change its size and color. Can anyone see the problem in this code?
FRAME 1:
---------
orgnX =...
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I am *trying to pass a PHP variable to Flash... and getting nowhere. I would think this would be simple. I have scoured the net and tried several different ways of doign this and yet the dynamic text...
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I have 2 scripts, that by themselves work just fine. The first upon clicking moves items to the correct location. the second zooms the final item iin. when another button is pushed that itme is...
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I have 2 scripts, that by themselves work just fine. The first upon clicking moves items to the correct location. the second zooms the final item iin. when another button is pushed that itme is...
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Sorry the second should read....
The scale down script (version 2) - same as version 1
scaleDown = 30;
zoomItem.onEnterFrame=function()
{
if (this._xscale>5)
{
this._xscale-=scaleDown;...
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I ahve to scripts, one on each frame. One scales an MC up to 330% (which works) the other to scale it back down (which doesnt work).
The scale up script:
scale = 30...
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This is part of a gallery tool, and I want this to be as easy to update as possible.. as such the images are all external.
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This is actually part of a larger code, but in debugging I pulled this out to see what it is doing. For soem reason, the moment I include the iamge into the MC [imageContainer0] (whether code...
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I have created a photo gallery in script, that grabs external iamges.
If I set this script up with a 'next' button, all the images appear, one at a time, (not adding) where tey are supposed too. If...
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This is stupid stupid stupid, and i am sure the answer is jsut as obivous
I want "itteration" to increment by 1 and move onto the next frame. What it does is continue to add one to infinity. I...
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This is going to sound like a real stupid question, but... how does or what does the the 'this." do? the text i discovered it from really doesn't ddefine it.. I understood that it went on the item...
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I am trying to create a script that moves one itme (with script) then another, then another.
Layer1: 3 instances of a symbol, named: sqMc1, sqMc2, sqMc3
ACTIONS layer:
frame1:
// SET...
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I am using a variable "aim" to set the gotoAndPlay on a button.
The original script works fine, where aim is a named frame on the current timeline
on (release) {
gotoAndPlay (aim)}
What I...
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I have a series of buttons inclded in an MC, on each button in the MC is a goto script, it is supposed to go to a scene called "item1", however it does nothing. The MC resides in the scene "main". I...
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I am trying to use levels to lower file size, but I need to be able to control other levels.
I have bsae.swf that has a frame action:
LoadMovieNum("LevelA.swf",1);...
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Originally I wanted to do this
And catbert suggested I use this timeline actionscript:
but that allows the mouse to cause the item to grow, even when the mouse is on the other side of...
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I am soemwhat new to actionscript - beyond the simple stuff.
what I wamt to do is have the location of the mose follow the action on the time line.
i have an item that grows as the time line...
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