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Type: Posts; User: technode

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  1. Replies
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    duplicate text feld, new text

    This should be simple... I want to create a loop to create a duplicate text field. Each field calls on a numbered vairable (or array element) for its data to display. No matter how I write this, all...
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    Duplicated text MCs and variables

    I am trying to create a looping display text. The goal is that each loop creates a new MC and the MC shows a specific variable (or array element).

    I have tried this with text buried in an MC,...
  3. Thread: Layered masks

    by technode
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    404

    Layered masks

    My goal is to reveal an image square by square. I have written a function that duplicates the instance of an image and the mask, set the X & Y of the mask for each loop and set a loop. Each duplicate...
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    dynamic text and alpha (MX 04)

    This si drving me nuts...

    I have a dynamic text field that I want to move accross the screen and change the alpha on the time line. I can get the field (as an MC or not) to move, but as soon as I...
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    Draw into levels

    This code is to create a vector item by code, then duplicate that item into different levels, and change its size and color. Can anyone see the problem in this code?


    FRAME 1:
    ---------
    orgnX =...
  6. Thread: Flash & PHP

    by technode
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    410

    Flash & PHP

    I am *trying to pass a PHP variable to Flash... and getting nowhere. I would think this would be simple. I have scoured the net and tried several different ways of doign this and yet the dynamic text...
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    Mving and then zooming with AS

    I have 2 scripts, that by themselves work just fine. The first upon clicking moves items to the correct location. the second zooms the final item iin. when another button is pushed that itme is...
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    Two scripts fighting

    I have 2 scripts, that by themselves work just fine. The first upon clicking moves items to the correct location. the second zooms the final item iin. when another button is pushed that itme is...
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    Sorry the second should read.... The scale down...

    Sorry the second should read....
    The scale down script (version 2) - same as version 1
    scaleDown = 30;
    zoomItem.onEnterFrame=function()
    {
    if (this._xscale>5)
    {
    this._xscale-=scaleDown;...
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    366

    Scales up, but not down

    I ahve to scripts, one on each frame. One scales an MC up to 330% (which works) the other to scale it back down (which doesnt work).

    The scale up script:

    scale = 30...
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    This is part of a gallery tool, and I want this...

    This is part of a gallery tool, and I want this to be as easy to update as possible.. as such the images are all external.
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    Image won't scale

    This is actually part of a larger code, but in debugging I pulled this out to see what it is doing. For soem reason, the moment I include the iamge into the MC [imageContainer0] (whether code...
  13. Thread: Photo Gallery

    by technode
    Replies
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    423

    Photo Gallery

    I have created a photo gallery in script, that grabs external iamges.
    If I set this script up with a 'next' button, all the images appear, one at a time, (not adding) where tey are supposed too. If...
  14. Thread: Incrementing

    by technode
    Replies
    1
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    383

    Incrementing

    This is stupid stupid stupid, and i am sure the answer is jsut as obivous

    I want "itteration" to increment by 1 and move onto the next frame. What it does is continue to add one to infinity. I...
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    616

    This is going to sound like a real stupid...

    This is going to sound like a real stupid question, but... how does or what does the the 'this." do? the text i discovered it from really doesn't ddefine it.. I understood that it went on the item...
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    616

    Moving items with script

    I am trying to create a script that moves one itme (with script) then another, then another.

    Layer1: 3 instances of a symbol, named: sqMc1, sqMc2, sqMc3

    ACTIONS layer:
    frame1:
    // SET...
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    Button with VAR going to scene

    I am using a variable "aim" to set the gotoAndPlay on a button.

    The original script works fine, where aim is a named frame on the current timeline

    on (release) {
    gotoAndPlay (aim)}

    What I...
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    goto scene in buried button

    I have a series of buttons inclded in an MC, on each button in the MC is a goto script, it is supposed to go to a scene called "item1", however it does nothing. The MC resides in the scene "main". I...
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    Controlling levels

    I am trying to use levels to lower file size, but I need to be able to control other levels.

    I have bsae.swf that has a frame action:

    LoadMovieNum("LevelA.swf",1);...
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    limiting mouse active area

    Originally I wanted to do this



    And catbert suggested I use this timeline actionscript:



    but that allows the mouse to cause the item to grow, even when the mouse is on the other side of...
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    mouse location affects timeline

    I am soemwhat new to actionscript - beyond the simple stuff.
    what I wamt to do is have the location of the mose follow the action on the time line.
    i have an item that grows as the time line...
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