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Type: Posts; User: chnyng
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i figured it out,
instead goto frame 13 in scene 2.
i entered frame 43 instead, which is the total frames from scene 1(30frame) plus 13 frames where i want it to stop.
neva knew it can be done...
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im in a movie clip in scene 2
im trying to gotoAndStop at frame 13 in _root of scene 2. but the codes seem be dodgy, i cant seem to get the scripts rights.
ive tried various approach and still no...
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a quick and simple question.
ive got 2 scenes
scene 1 = preload
scene 2 = context
and in scene to contains, a movieclip = numberMC
in numberMC, at frame 15 i included the script...
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i have a question. but im not entirely sure if it is in anyway related to this anime2k3's question. but here goes.
im making a photo gallery, i want to write a function that allows the users to...
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thanks for the immediate reply and pardon my late reply as ive been trying to get it working with the codes you guys wrote.
ok now. i'm no where near expert when it comes to actionscript.
im a...
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weird loading.
i am still experiencing this problem i dont know why.
everything links fine locally,
but when put up on the net. it loads funnily,
very often when you first visit it(not stored...
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there i saved it as the MX version.. i think
at least that was wat it said when i selected "save as"
ive neva done this b4 lol
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ims till abit confused with ur problem.
this is wat ur AS is doing
when u click the "test" button, it loads an external movie file called "test.swf" onto a targetedAreaMC, while setting the...
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i made an hitarea called "screen"
and the setProperty script is within button handler
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try the "Movies" page
ther are alota examples in there
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i'm abit confused about wat you want here, i tried the button and it worked, and ur "test" alphavalue was 10 as stated.
wat was the problem?
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there you go :)
a simple setProperty script to tell the bulletMC where to position itself when clicked.
on(release){setProperty("bullet", _x, _xmouse)}
on(release){setProperty("bullet", _y,...
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i checked ur .fla
there was something wrong with the script and u were missing "}" in the end
on (release) {
loadMovie("test.swf", _root.target_mc);
_root.target_mc.test._alpha = 40;
}
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hm.
alright i read thru ur new problem, and im not sure if we're on the same page here. so i made a simple .fla to see if it solved your problem.
hope it helps.
:thumbsup:
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there are alota tutorials available in the "movies", and "Tutorials" section on top
type in "Menu" and ull have thousands of examples
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Wav files takes up about 10 times more space than mp3 formats.
i would advice you to use a compressed format like mp3 and maybe have it playing on 16kbps mono to keep the file size minimal.
...
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im experiencing a similar problem, i have a swf file reading an external .txt file
but instead of embedding the image on the textfile. i was hoping to create a link in the text file that opens up...
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yeah got it to work..why didnt i think of that :S
thx a million both of you.
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i made a navigation menu(MC) with buttons(BUT) in it.
and i added the starDrag function on the menu(MC) so the users can drag the menu around
the problem is after adding the startDrag scripts. my...
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as far as i know theres only 1 mode in flash mx 2004
whcih is the expert mode
however the code hints are still available upon clicking the "+" button
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the "out" state would simple be the "up" state wouldnt it?
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the problem might be that the frame you had ur soundfile in is the same as where ur menu buttons are leading to
i juz made a post about it.
have a look and see if it does any good in answering...
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you can create a download button and put this script in
on (release) {
getURL("image.jpg", _blank);
}
this command will open a blank browser and ask the user if they want to dload the...
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