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  1. Replies
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    sorry, never posted back, but the problem is...

    sorry, never posted back, but the problem is limited to preview mode within the Flash application (i.e. when you preview the SWF within the Flash authoring environment by pressing CTRL-F12). it...
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    i pulled up my windows task manager to see what...

    i pulled up my windows task manager to see what the hell was going while my script was running, and amazingly enough, every time i turn a page, the memory usage for flash increases, so if i turn...
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    Lengthy text = massive performance slow down

    Has anyone experienced a serious performance slow down when dealing with a lot of text and embedded fonts?

    I'm trying to display an article in newspaper column-like format, so I basically have two...
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    revised the code slightly to get rid of the...

    revised the code slightly to get rid of the duplicate word that appears at the bottom of each column....



    var articleArray:Array = new Array();
    articleArray = articleText.split(" ");
    var...
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    you can't do it that way. you need to use...

    you can't do it that way. you need to use stylesheets. create a stylesheet called "styles.css" with different classes for each style (i.e. bold, italic, different fonts, font sizes, etc.), and...
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    joran420 is right. don't use the variable field...

    joran420 is right. don't use the variable field in the properties panel. just be sure to give your dynamic textfield the instance name textContainer.

    also, "textContainer.Text" should be...
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    thanks a lot. i'll give it a try.

    thanks a lot. i'll give it a try.
  8. Replies
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    spyralgames, did you ever figure this out?

    spyralgames, did you ever figure this out?
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    haha, you're telling me! i want to start from...

    haha, you're telling me! i want to start from scratch now!

    no, seriously, thank you for all of this. it's a little overkill for what i'm doing right now, but this won't be my last game, and it...
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    holy crap... this is great! it goes well beyond...

    holy crap... this is great! it goes well beyond my current needs, but it'll be a nice reference. thanks!
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    awesome, guys... this is really great. ...

    awesome, guys... this is really great. everfornever, i was actually trying to remember the D&D approach, but i played it rarely and when i was really young, so this is excellent. i guess if the...
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    let's say you have 20 instances of thumbnailMC on...

    let's say you have 20 instances of thumbnailMC on the stage (thumb01, thumb02, thumb03, etc.). each instance should consist of a grey square background and an empty movieclip called containerMC.
    ...
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    great, thanks for the feedback. oh, and yeah,...

    great, thanks for the feedback. oh, and yeah, the dexterity is a variable... all of the traits are. i was just trying to keep things simple. :smoov:
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    How to Determine a Successful Attack in RPG

    hey guys,

    i have two characters, X and Y, each endowed with a set of simple traits (e.g. dexterity, strength, etc.), and i would like the dexterity trait of the attacking character to determine...
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    ok, thanks for the reply.

    ok, thanks for the reply.
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    I guess what I meant by better was, is there some...

    I guess what I meant by better was, is there some kind of "best practice" script that everyone is using?

    It seems like the kind of thing that would come up a lot, especially in game development. ...
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    Is this a good probability formula?

    hey guys,

    had a quick question about probability. let's say i have a character X, and there is a 30% probability that he will die when a particular event takes place.

    I need to come up with a...
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    what do you mean by "wrinkles"? do mean that...

    what do you mean by "wrinkles"? do mean that there's no pixellation?
  19. by the way, i am able to make all of the bread...

    by the way, i am able to make all of the bread crumbs invisible if i run swapDepths right before toggling the _visible property. but if those three crumbs remain at negative depths, they don't turn...
  20. hi silentweed, thanks for your reply. i'm...

    hi silentweed,

    thanks for your reply. i'm aware of the fact that movieclips on negative depths can't be removed with removeMovieClip(), and that's clearly why those three crumbs aren't being...
  21. duplicateMovieClip creates MC on weird negative depth

    i'm running into a very weird problem. i'm generating a trail of breadcrumbs by duplicating a movieclip onEnterFrame, and i later delete the breadcrumbs by using removeMovieClip. i have a counter...
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    try levitated.net (http://www.levitated.net) . ...

    try levitated.net . look at the barslund repulsion network. he provides the source code too.

    good luck.
  23. Thread: FPS problem

    by ceglia
    Replies
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    907

    thanks for the leads. i wasn't able to find what...

    thanks for the leads. i wasn't able to find what i needed, but i'll try digging a little deeper.
  24. Thread: FPS problem

    by ceglia
    Replies
    16
    Views
    907

    although you could work at 12 FPS, or 15 FPS,...

    although you could work at 12 FPS, or 15 FPS, it's best to work at a higher FPS and then skip frames when you can.

    for example, some shots can be animated on 2's or even 3's, which means you could...
  25. I was able to find a solution that worked for me,...

    I was able to find a solution that worked for me, but may not work in all cases.

    The font I needed was Futura Heavy, which appeared in Photoshop but not in Flash. I went to my font folder (in...
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